ModernUO/Projects/Scripts/Mobiles/Monsters/Humanoid/Melee/Mongbat.cs
2019-08-02 18:16:11 -07:00

67 lines
No EOL
1.4 KiB
C#

namespace Server.Mobiles
{
public class Mongbat : BaseCreature
{
[Constructible]
public Mongbat() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 39;
BaseSoundID = 422;
SetStr(6, 10);
SetDex(26, 38);
SetInt(6, 14);
SetHits(4, 6);
SetMana(0);
SetDamage(1, 2);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 5, 10);
SetSkill(SkillName.MagicResist, 5.1, 14.0);
SetSkill(SkillName.Tactics, 5.1, 10.0);
SetSkill(SkillName.Wrestling, 5.1, 10.0);
Fame = 150;
Karma = -150;
VirtualArmor = 10;
Tamable = true;
ControlSlots = 1;
MinTameSkill = -18.9;
}
public Mongbat(Serial serial) : base(serial)
{
}
public override string CorpseName => "a mongbat corpse";
public override string DefaultName => "a mongbat";
public override bool CanFly => true;
public override int Meat => 1;
public override FoodType FavoriteFood => FoodType.Meat;
public override void GenerateLoot()
{
AddLoot(LootPack.Poor);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}