137 lines
3.4 KiB
C#
137 lines
3.4 KiB
C#
using System.Linq;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class OrcBrute : BaseCreature
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{
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[Constructible]
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public OrcBrute() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Body = 189;
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BaseSoundID = 0x45A;
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SetStr(767, 945);
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SetDex(66, 75);
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SetInt(46, 70);
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SetHits(476, 552);
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SetDamage(20, 25);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 45, 55);
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SetResistance(ResistanceType.Fire, 40, 50);
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SetResistance(ResistanceType.Cold, 25, 35);
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SetResistance(ResistanceType.Poison, 25, 35);
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SetResistance(ResistanceType.Energy, 25, 35);
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SetSkill(SkillName.Macing, 90.1, 100.0);
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SetSkill(SkillName.MagicResist, 125.1, 140.0);
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SetSkill(SkillName.Tactics, 90.1, 100.0);
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SetSkill(SkillName.Wrestling, 90.1, 100.0);
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Fame = 15000;
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Karma = -15000;
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VirtualArmor = 50;
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Item ore = new ShadowIronOre(25);
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ore.ItemID = 0x19B9;
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PackItem(ore);
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PackItem(new IronIngot(10));
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if (0.05 > Utility.RandomDouble())
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PackItem(new OrcishKinMask());
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if (0.2 > Utility.RandomDouble())
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PackItem(new BolaBall());
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}
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public OrcBrute(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "an orcish corpse";
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public override string DefaultName => "an orc brute";
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public override bool BardImmune => !Core.AOS;
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public override Poison PoisonImmune => Poison.Lethal;
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public override int Meat => 2;
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public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
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public override bool CanRummageCorpses => true;
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public override bool AutoDispel => true;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich);
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AddLoot(LootPack.Rich);
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}
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public override bool IsEnemy(Mobile m)
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{
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if (m.Player && m.FindItemOnLayer(Layer.Helm) is OrcishKinMask)
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return false;
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return base.IsEnemy(m);
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}
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public override void AggressiveAction(Mobile aggressor, bool criminal)
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{
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base.AggressiveAction(aggressor, criminal);
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Item item = aggressor.FindItemOnLayer(Layer.Helm);
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if (item is OrcishKinMask)
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{
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AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0);
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item.Delete();
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aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head);
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aggressor.PlaySound(0x307);
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}
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}
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public override void OnDamagedBySpell(Mobile caster)
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{
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if (caster == this)
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return;
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SpawnOrcLord(caster);
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}
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public void SpawnOrcLord(Mobile target)
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{
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Map map = target.Map;
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if (map == null)
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return;
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IPooledEnumerable<OrcishLord> eable = GetMobilesInRange<OrcishLord>(10);
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if (eable.Count() < 10)
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{
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BaseCreature orc = new SpawnedOrcishLord{ Team = Team };
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orc.MoveToWorld(map.GetRandomNearbyLocation(target.Location), map);
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orc.Combatant = target;
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}
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eable.Free();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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