ModernUO/Projects/Scripts/Mobiles/Monsters/LBR/Meers/MeerMage.cs
2019-08-02 18:16:11 -07:00

220 lines
6.3 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
using Server.Network;
namespace Server.Mobiles
{
public class MeerMage : BaseCreature
{
private static Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
private DateTime m_NextAbilityTime;
[Constructible]
public MeerMage() : base(AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4)
{
Body = 770;
SetStr(171, 200);
SetDex(126, 145);
SetInt(276, 305);
SetHits(103, 120);
SetDamage(24, 26);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 45, 55);
SetResistance(ResistanceType.Fire, 15, 25);
SetResistance(ResistanceType.Cold, 50);
SetResistance(ResistanceType.Poison, 25, 35);
SetResistance(ResistanceType.Energy, 25, 35);
SetSkill(SkillName.EvalInt, 100.0);
SetSkill(SkillName.Magery, 70.1, 80.0);
SetSkill(SkillName.Meditation, 85.1, 95.0);
SetSkill(SkillName.MagicResist, 80.1, 100.0);
SetSkill(SkillName.Tactics, 70.1, 90.0);
SetSkill(SkillName.Wrestling, 60.1, 80.0);
Fame = 8000;
Karma = 8000;
VirtualArmor = 16;
m_NextAbilityTime = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(2, 5));
}
public MeerMage(Serial serial) : base(serial)
{
}
public override string CorpseName => "a meer's corpse";
public override string DefaultName => "a meer mage";
public override bool AutoDispel => true;
public override Poison PoisonImmune => Poison.Lethal;
public override bool CanRummageCorpses => true;
public override int TreasureMapLevel => 3;
public override bool InitialInnocent => true;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich);
AddLoot(LootPack.MedScrolls, 2);
// TODO: Daemon bone ...
}
public override int GetHurtSound()
{
return 0x14D;
}
public override int GetDeathSound()
{
return 0x314;
}
public override int GetAttackSound()
{
return 0x75;
}
public override void OnThink()
{
if (DateTime.UtcNow >= m_NextAbilityTime)
{
Mobile combatant = Combatant;
if (combatant != null && combatant.Map == Map && combatant.InRange(this, 12) && IsEnemy(combatant) &&
!UnderEffect(combatant))
{
m_NextAbilityTime = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(20, 30));
if (combatant is BaseCreature bc)
if (bc.Controlled && bc.ControlMaster?.Deleted == false && bc.ControlMaster.Alive)
if (bc.ControlMaster.Map == Map && bc.ControlMaster.InRange(this, 12) &&
!UnderEffect(bc.ControlMaster))
Combatant = combatant = bc.ControlMaster;
if (Utility.RandomDouble() < .1)
{
int[][] coord =
{
new[] { -4, -6 }, new[] { 4, -6 }, new[] { 0, -8 }, new[] { -5, 5 }, new[] { 5, 5 }
};
for (int i = 0; i < 5; i++)
{
int x = combatant.X + coord[i][0];
int y = combatant.Y + coord[i][1];
Point3D loc = new Point3D(x, y, combatant.Map.GetAverageZ(x, y));
if (!combatant.Map.CanSpawnMobile(loc))
continue;
BaseCreature rabid;
switch (i)
{
case 0:
rabid = new EnragedRabbit(this);
break;
case 1:
rabid = new EnragedHind(this);
break;
case 2:
rabid = new EnragedHart(this);
break;
case 3:
rabid = new EnragedBlackBear(this);
break;
default:
rabid = new EnragedEagle(this);
break;
}
rabid.FocusMob = combatant;
rabid.MoveToWorld(loc, combatant.Map);
}
Say(1071932); //Creatures of the forest, I call to thee! Aid me in the fight against all that is evil!
}
else if (combatant.Player)
{
int count = 0;
Say(true, "I call a plague of insects to sting your flesh!");
m_Table[combatant] = Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(7.0),
() => DoEffect(combatant, count++));
}
}
}
base.OnThink();
}
public static bool UnderEffect(Mobile m)
{
return m_Table.ContainsKey(m);
}
public static void StopEffect(Mobile m, bool message)
{
if (m_Table.TryGetValue(m, out Timer timer))
{
if (message)
m.PublicOverheadMessage(MessageType.Emote, m.SpeechHue, true,
"* The open flame begins to scatter the swarm of insects *");
timer.Stop();
m_Table.Remove(m);
}
}
public void DoEffect(Mobile m, int count)
{
if (!m.Alive)
StopEffect(m, false);
else
{
if (m.FindItemOnLayer(Layer.TwoHanded) is Torch torch && torch.Burning)
StopEffect(m, true);
else
{
if (count % 4 == 0)
{
m.LocalOverheadMessage(MessageType.Emote, m.SpeechHue, true,
"* The swarm of insects bites and stings your flesh! *");
m.NonlocalOverheadMessage(MessageType.Emote, m.SpeechHue, true,
$"* {m.Name} is stung by a swarm of insects *");
}
m.FixedParticles(0x91C, 10, 180, 9539, EffectLayer.Waist);
m.PlaySound(0x00E);
m.PlaySound(0x1BC);
AOS.Damage(m, this, Utility.RandomMinMax(30, 40) - (Core.AOS ? 0 : 10), 100, 0, 0, 0, 0);
if (!m.Alive)
StopEffect(m, false);
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}