220 lines
6.3 KiB
C#
220 lines
6.3 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Items;
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using Server.Network;
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namespace Server.Mobiles
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{
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public class MeerMage : BaseCreature
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{
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private static Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
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private DateTime m_NextAbilityTime;
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[Constructible]
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public MeerMage() : base(AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4)
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{
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Body = 770;
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SetStr(171, 200);
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SetDex(126, 145);
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SetInt(276, 305);
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SetHits(103, 120);
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SetDamage(24, 26);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 45, 55);
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SetResistance(ResistanceType.Fire, 15, 25);
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SetResistance(ResistanceType.Cold, 50);
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SetResistance(ResistanceType.Poison, 25, 35);
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SetResistance(ResistanceType.Energy, 25, 35);
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SetSkill(SkillName.EvalInt, 100.0);
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SetSkill(SkillName.Magery, 70.1, 80.0);
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SetSkill(SkillName.Meditation, 85.1, 95.0);
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SetSkill(SkillName.MagicResist, 80.1, 100.0);
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SetSkill(SkillName.Tactics, 70.1, 90.0);
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SetSkill(SkillName.Wrestling, 60.1, 80.0);
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Fame = 8000;
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Karma = 8000;
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VirtualArmor = 16;
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m_NextAbilityTime = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(2, 5));
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}
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public MeerMage(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a meer's corpse";
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public override string DefaultName => "a meer mage";
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public override bool AutoDispel => true;
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public override Poison PoisonImmune => Poison.Lethal;
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public override bool CanRummageCorpses => true;
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public override int TreasureMapLevel => 3;
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public override bool InitialInnocent => true;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich);
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AddLoot(LootPack.MedScrolls, 2);
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// TODO: Daemon bone ...
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}
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public override int GetHurtSound()
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{
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return 0x14D;
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}
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public override int GetDeathSound()
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{
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return 0x314;
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}
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public override int GetAttackSound()
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{
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return 0x75;
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}
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public override void OnThink()
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{
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if (DateTime.UtcNow >= m_NextAbilityTime)
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{
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Mobile combatant = Combatant;
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if (combatant != null && combatant.Map == Map && combatant.InRange(this, 12) && IsEnemy(combatant) &&
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!UnderEffect(combatant))
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{
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m_NextAbilityTime = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(20, 30));
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if (combatant is BaseCreature bc)
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if (bc.Controlled && bc.ControlMaster?.Deleted == false && bc.ControlMaster.Alive)
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if (bc.ControlMaster.Map == Map && bc.ControlMaster.InRange(this, 12) &&
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!UnderEffect(bc.ControlMaster))
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Combatant = combatant = bc.ControlMaster;
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if (Utility.RandomDouble() < .1)
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{
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int[][] coord =
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{
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new[] { -4, -6 }, new[] { 4, -6 }, new[] { 0, -8 }, new[] { -5, 5 }, new[] { 5, 5 }
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};
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for (int i = 0; i < 5; i++)
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{
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int x = combatant.X + coord[i][0];
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int y = combatant.Y + coord[i][1];
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Point3D loc = new Point3D(x, y, combatant.Map.GetAverageZ(x, y));
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if (!combatant.Map.CanSpawnMobile(loc))
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continue;
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BaseCreature rabid;
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switch (i)
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{
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case 0:
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rabid = new EnragedRabbit(this);
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break;
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case 1:
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rabid = new EnragedHind(this);
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break;
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case 2:
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rabid = new EnragedHart(this);
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break;
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case 3:
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rabid = new EnragedBlackBear(this);
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break;
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default:
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rabid = new EnragedEagle(this);
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break;
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}
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rabid.FocusMob = combatant;
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rabid.MoveToWorld(loc, combatant.Map);
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}
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Say(1071932); //Creatures of the forest, I call to thee! Aid me in the fight against all that is evil!
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}
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else if (combatant.Player)
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{
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int count = 0;
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Say(true, "I call a plague of insects to sting your flesh!");
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m_Table[combatant] = Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(7.0),
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() => DoEffect(combatant, count++));
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}
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}
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}
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base.OnThink();
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}
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public static bool UnderEffect(Mobile m)
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{
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return m_Table.ContainsKey(m);
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}
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public static void StopEffect(Mobile m, bool message)
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{
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if (m_Table.TryGetValue(m, out Timer timer))
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{
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if (message)
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m.PublicOverheadMessage(MessageType.Emote, m.SpeechHue, true,
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"* The open flame begins to scatter the swarm of insects *");
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timer.Stop();
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m_Table.Remove(m);
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}
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}
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public void DoEffect(Mobile m, int count)
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{
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if (!m.Alive)
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StopEffect(m, false);
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else
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{
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if (m.FindItemOnLayer(Layer.TwoHanded) is Torch torch && torch.Burning)
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StopEffect(m, true);
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else
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{
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if (count % 4 == 0)
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{
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m.LocalOverheadMessage(MessageType.Emote, m.SpeechHue, true,
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"* The swarm of insects bites and stings your flesh! *");
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m.NonlocalOverheadMessage(MessageType.Emote, m.SpeechHue, true,
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$"* {m.Name} is stung by a swarm of insects *");
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}
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m.FixedParticles(0x91C, 10, 180, 9539, EffectLayer.Waist);
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m.PlaySound(0x00E);
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m.PlaySound(0x1BC);
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AOS.Damage(m, this, Utility.RandomMinMax(30, 40) - (Core.AOS ? 0 : 10), 100, 0, 0, 0, 0);
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if (!m.Alive)
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StopEffect(m, false);
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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