ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Bedlam/MasterJonath.cs
2019-08-02 18:16:11 -07:00

95 lines
No EOL
2.2 KiB
C#

namespace Server.Mobiles
{
public class MasterJonath : BoneMagi
{
[Constructible]
public MasterJonath()
{
IsParagon = true;
Hue = 0x455;
SetStr(109, 131);
SetDex(98, 110);
SetInt(232, 259);
SetHits(766, 920);
SetDamage(10, 15);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 55, 60);
SetResistance(ResistanceType.Fire, 43, 49);
SetResistance(ResistanceType.Cold, 45, 80);
SetResistance(ResistanceType.Poison, 41, 45);
SetResistance(ResistanceType.Energy, 54, 55);
SetSkill(SkillName.Wrestling, 80.5, 88.6);
SetSkill(SkillName.Tactics, 88.5, 95.1);
SetSkill(SkillName.MagicResist, 102.7, 102.9);
SetSkill(SkillName.Magery, 100.0, 106.6);
SetSkill(SkillName.EvalInt, 99.6, 106.9);
SetSkill(SkillName.Necromancy, 100.0, 106.6);
SetSkill(SkillName.SpiritSpeak, 99.6, 106.9);
Fame = 18000;
Karma = -18000;
if (Utility.RandomBool())
PackNecroScroll(Utility.RandomMinMax(5, 9));
else
PackScroll(4, 7);
PackReg(7);
PackReg(7);
PackReg(8);
}
public MasterJonath(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a Master Jonath corpse";
public override string DefaultName => "Master Jonath";
// TODO: Special move?
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.05 )
c.DropItem( new ParrotItem() );
if ( Utility.RandomDouble() < 0.15 )
c.DropItem( new DisintegratingThesisNotes() );
}
*/
public override bool GivesMLMinorArtifact => true;
public override int TreasureMapLevel => 5;
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 3);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}