ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Blighted Grove/Abscess.cs
2019-08-02 18:16:11 -07:00

78 lines
No EOL
1.8 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Abscess : Hydra
{
[Constructible]
public Abscess()
{
IsParagon = true;
Hue = 0x8FD;
SetStr(845, 871);
SetDex(121, 134);
SetInt(124, 142);
SetHits(7470, 7540);
SetDamage(26, 31);
SetDamageType(ResistanceType.Physical, 60);
SetDamageType(ResistanceType.Fire, 10);
SetDamageType(ResistanceType.Cold, 10);
SetDamageType(ResistanceType.Poison, 10);
SetDamageType(ResistanceType.Energy, 10);
SetResistance(ResistanceType.Physical, 65, 75);
SetResistance(ResistanceType.Fire, 70, 80);
SetResistance(ResistanceType.Cold, 25, 35);
SetResistance(ResistanceType.Poison, 35, 45);
SetResistance(ResistanceType.Energy, 35, 45);
SetSkill(SkillName.Wrestling, 132.3, 143.8);
SetSkill(SkillName.Tactics, 121.0, 130.5);
SetSkill(SkillName.MagicResist, 102.9, 119.0);
SetSkill(SkillName.Anatomy, 91.8, 94.3);
// TODO: Fame/Karma
}
public Abscess(Serial serial)
: base(serial)
{
}
public override string CorpseName => "an Abscess corpse";
public override string DefaultName => "Abscess";
public override bool GivesMLMinorArtifact => true;
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 4);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
c.DropItem(new AbscessTail());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}