ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Blighted Grove/InsaneDryad.cs
2019-08-02 18:16:11 -07:00

46 lines
No EOL
980 B
C#

namespace Server.Mobiles
{
public class InsaneDryad : MLDryad
{
[Constructible]
public InsaneDryad()
{
// TODO: Perhaps these should have negative karma?
}
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.1 )
c.DropItem( new ParrotItem() );
}
*/
public InsaneDryad(Serial serial)
: base(serial)
{
}
public override string CorpseName => "an insane dryad corpse";
public override bool InitialInnocent => false;
public override string DefaultName => "an insane dryad";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}