ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Blighted Grove/Thrasher.cs
2019-08-02 18:16:11 -07:00

80 lines
No EOL
1.7 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Thrasher : Alligator
{
[Constructible]
public Thrasher()
{
IsParagon = true;
Hue = 0x497;
SetStr(93, 327);
SetDex(7, 201);
SetInt(15, 67);
SetHits(260, 984);
SetStam(56, 75);
SetMana(25, 30);
SetDamage(20, 30);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 50, 55);
SetResistance(ResistanceType.Fire, 25, 29);
SetResistance(ResistanceType.Poison, 25, 28);
SetSkill(SkillName.Wrestling, 101.2, 118.3);
SetSkill(SkillName.Tactics, 96.3, 117.3);
SetSkill(SkillName.MagicResist, 102.4, 118.6);
// TODO: Fame/Karma
}
public Thrasher(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a Thrasher corpse";
public override string DefaultName => "Thrasher";
public override bool GivesMLMinorArtifact => true;
public override int Hides => 48;
public override int Meat => 1;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 4);
}
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.ArmorIgnore;
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
c.DropItem(new ThrashersTail());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}