ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/PestilentBandage.cs
2019-08-02 18:16:11 -07:00

80 lines
No EOL
2.2 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class PestilentBandage : BaseCreature
{
[Constructible]
public PestilentBandage() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) // NEED TO CHECK
{
Body = 154;
Hue = 0x515;
BaseSoundID = 471;
SetStr(691, 740);
SetDex(141, 180);
SetInt(51, 80);
SetHits(415, 445);
SetDamage(13, 23);
SetDamageType(ResistanceType.Physical, 40);
SetDamageType(ResistanceType.Cold, 20);
SetDamageType(ResistanceType.Poison, 40);
SetResistance(ResistanceType.Physical, 45, 55);
SetResistance(ResistanceType.Fire, 10, 20);
SetResistance(ResistanceType.Cold, 50, 60);
SetResistance(ResistanceType.Poison, 20, 30);
SetResistance(ResistanceType.Energy, 20, 30);
SetSkill(SkillName.Poisoning, 0.0, 10.0);
SetSkill(SkillName.Anatomy, 0);
SetSkill(SkillName.MagicResist, 75.0, 80.0);
SetSkill(SkillName.Tactics, 80.0, 85.0);
SetSkill(SkillName.Wrestling, 70.0, 75.0);
Fame = 20000;
Karma = -20000;
// VirtualArmor = 28; // Don't know what it should be
PackItem(new Bandage(5)); // How many?
}
public PestilentBandage(Serial serial) : base(serial)
{
}
public override string CorpseName => "a pestilent bandage corpse";
// Neither Stratics nor UOGuide have much description
// beyond being a "Grey Mummy". BodyValue, Sound and
// Hue are all guessed until they can be verified.
// Loot and Fame/Karma are also guesses at this point.
//
// They also apparently have a Poison Attack, which I've stolen from Yamandons.
public override string DefaultName => "a pestilent bandage";
public override Poison HitPoison => Poison.Lethal;
public override bool CanHeal => true;
public override void GenerateLoot()
{
AddLoot(LootPack.Rich); // Need to verify
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}