ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Painted Caves/Lurg.cs
2019-08-02 18:16:11 -07:00

77 lines
No EOL
1.7 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Lurg : Troglodyte
{
[Constructible]
public Lurg()
{
IsParagon = true;
Hue = 0x455;
SetStr(584, 625);
SetDex(163, 176);
SetInt(90, 106);
SetHits(3034, 3189);
SetStam(163, 176);
SetMana(90, 106);
SetDamage(16, 19);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 50, 53);
SetResistance(ResistanceType.Fire, 45, 47);
SetResistance(ResistanceType.Cold, 56, 60);
SetResistance(ResistanceType.Poison, 50, 60);
SetResistance(ResistanceType.Energy, 41, 56);
SetSkill(SkillName.Wrestling, 122.7, 130.5);
SetSkill(SkillName.Tactics, 109.3, 118.5);
SetSkill(SkillName.MagicResist, 72.9, 87.6);
SetSkill(SkillName.Anatomy, 110.5, 124.0);
SetSkill(SkillName.Healing, 84.1, 105.0);
Fame = 10000;
Karma = -10000;
}
public Lurg(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a Lurg corpse";
public override string DefaultName => "Lurg";
public override bool GivesMLMinorArtifact => true;
public override int TreasureMapLevel => 4;
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 2);
}
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.CrushingBlow;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}