ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalDaemon.cs
2019-08-02 18:16:11 -07:00

82 lines
No EOL
2 KiB
C#

namespace Server.Mobiles
{
public class CrystalDaemon : BaseCreature
{
[Constructible]
public CrystalDaemon()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 0x310;
Hue = 0x3E8;
BaseSoundID = 0x47D;
SetStr(140, 200);
SetDex(120, 150);
SetInt(800, 850);
SetHits(200, 220);
SetDamage(16, 20);
SetDamageType(ResistanceType.Physical, 0);
SetDamageType(ResistanceType.Cold, 40);
SetDamageType(ResistanceType.Energy, 60);
SetResistance(ResistanceType.Physical, 20, 40);
SetResistance(ResistanceType.Fire, 0, 20);
SetResistance(ResistanceType.Cold, 60, 80);
SetResistance(ResistanceType.Poison, 20, 40);
SetResistance(ResistanceType.Energy, 65, 75);
SetSkill(SkillName.Wrestling, 60.0, 80.0);
SetSkill(SkillName.Tactics, 70.0, 80.0);
SetSkill(SkillName.MagicResist, 100.0, 110.0);
SetSkill(SkillName.Magery, 120.0, 130.0);
SetSkill(SkillName.EvalInt, 100.0, 110.0);
SetSkill(SkillName.Meditation, 100.0, 110.0);
Fame = 15000;
Karma = -15000;
PackArcaneScroll(0, 1);
}
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.4 )
c.DropItem( new ScatteredCrystals() );
}
*/
public CrystalDaemon(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a crystal daemon corpse";
public override string DefaultName => "a crystal daemon";
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 3);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}