ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Sanctuary/Chiikkaha.cs
2019-08-02 18:16:11 -07:00

56 lines
No EOL
1.4 KiB
C#

namespace Server.Mobiles
{
public class Chiikkaha : RatmanMage
{
[Constructible]
public Chiikkaha()
{
SetStr(450, 476);
SetDex(157, 179);
SetInt(251, 275);
SetHits(400, 425);
SetDamage(10, 17);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 40, 45);
SetResistance(ResistanceType.Fire, 10, 20);
SetResistance(ResistanceType.Cold, 10, 20);
SetResistance(ResistanceType.Poison, 10, 20);
SetResistance(ResistanceType.Energy, 100);
SetSkill(SkillName.EvalInt, 70.1, 80.0);
SetSkill(SkillName.Magery, 70.1, 90.0);
SetSkill(SkillName.MagicResist, 65.1, 96.0);
SetSkill(SkillName.Tactics, 50.1, 75.0);
SetSkill(SkillName.Wrestling, 50.1, 75.0);
Fame = 7500;
Karma = -7500;
}
public Chiikkaha(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a Chiikkaha the Toothed corpse";
public override string DefaultName => "Chiikkaha the Toothed";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}