138 lines
3.8 KiB
C#
138 lines
3.8 KiB
C#
using System;
|
|
using Server.Engines.CannedEvil;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
public class Twaulo : BaseChampion
|
|
{
|
|
[Constructible]
|
|
public Twaulo()
|
|
: base(AIType.AI_Melee)
|
|
{
|
|
Title = "of the Glade";
|
|
Body = 101;
|
|
BaseSoundID = 679;
|
|
Hue = 0x455;
|
|
|
|
SetStr(1751, 1950);
|
|
SetDex(251, 450);
|
|
SetInt(801, 1000);
|
|
|
|
SetHits(7500);
|
|
|
|
SetDamage(19, 24);
|
|
|
|
SetDamageType(ResistanceType.Physical, 100);
|
|
|
|
SetResistance(ResistanceType.Physical, 65, 75);
|
|
SetResistance(ResistanceType.Fire, 45, 55);
|
|
SetResistance(ResistanceType.Cold, 50, 60);
|
|
SetResistance(ResistanceType.Poison, 50, 60);
|
|
SetResistance(ResistanceType.Energy, 50, 60);
|
|
|
|
SetSkill(SkillName.EvalInt, 0); // Per Stratics?!?
|
|
SetSkill(SkillName.Magery, 0); // Per Stratics?!?
|
|
SetSkill(SkillName.Meditation, 0); // Per Stratics?!?
|
|
SetSkill(SkillName.Anatomy, 95.1, 115.0);
|
|
SetSkill(SkillName.Archery, 95.1, 100.0);
|
|
SetSkill(SkillName.MagicResist, 50.3, 80.0);
|
|
SetSkill(SkillName.Tactics, 90.1, 100.0);
|
|
SetSkill(SkillName.Wrestling, 95.1, 100.0);
|
|
|
|
Fame = 50000;
|
|
Karma = 50000;
|
|
|
|
VirtualArmor = 50;
|
|
|
|
AddItem(new Bow());
|
|
PackItem(new Arrow(Utility.RandomMinMax(500, 700)));
|
|
}
|
|
|
|
public Twaulo(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override string CorpseName => "a corpse of Twaulo";
|
|
public override ChampionSkullType SkullType => ChampionSkullType.Pain;
|
|
|
|
public override Type[] UniqueList => new[] { typeof(Quell) };
|
|
public override Type[] SharedList => new[] { typeof(TheMostKnowledgePerson), typeof(OblivionsNeedle) };
|
|
public override Type[] DecorativeList => new[] { typeof(Pier), typeof(MonsterStatuette) };
|
|
|
|
public override MonsterStatuetteType[] StatueTypes => new[] { MonsterStatuetteType.DreadHorn };
|
|
|
|
public override string DefaultName => "Twaulo";
|
|
|
|
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
|
|
|
public override bool Unprovokable => true;
|
|
public override Poison PoisonImmune => Poison.Regular;
|
|
public override int TreasureMapLevel => 5;
|
|
public override int Meat => 1;
|
|
public override int Hides => 8;
|
|
public override HideType HideType => HideType.Spined;
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.UltraRich, 2);
|
|
AddLoot(LootPack.Average);
|
|
AddLoot(LootPack.Gems);
|
|
}
|
|
|
|
public void SpawnPixies(Mobile target)
|
|
{
|
|
Map map = Map;
|
|
|
|
if (map == null)
|
|
return;
|
|
|
|
int newPixies = Utility.RandomMinMax(3, 6);
|
|
|
|
for (int i = 0; i < newPixies; ++i)
|
|
{
|
|
Pixie pixie = new Pixie { Team = Team, FightMode = FightMode.Closest };
|
|
|
|
pixie.MoveToWorld(map.GetRandomNearbyLocation(Location), map);
|
|
pixie.Combatant = target;
|
|
}
|
|
}
|
|
|
|
public override void AlterDamageScalarFrom(Mobile caster, ref double scalar)
|
|
{
|
|
if (0.1 >= Utility.RandomDouble())
|
|
SpawnPixies(caster);
|
|
}
|
|
|
|
public override void OnGaveMeleeAttack(Mobile defender)
|
|
{
|
|
base.OnGaveMeleeAttack(defender);
|
|
|
|
defender.Damage(Utility.Random(20, 10), this);
|
|
defender.Stam -= Utility.Random(20, 10);
|
|
defender.Mana -= Utility.Random(20, 10);
|
|
}
|
|
|
|
public override void OnGotMeleeAttack(Mobile attacker)
|
|
{
|
|
base.OnGotMeleeAttack(attacker);
|
|
|
|
if (0.1 >= Utility.RandomDouble())
|
|
SpawnPixies(attacker);
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|