ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Twisted Weald/Gnaw.cs
2019-08-02 18:16:11 -07:00

80 lines
No EOL
1.8 KiB
C#

namespace Server.Mobiles
{
public class Gnaw : DireWolf
{
[Constructible]
public Gnaw()
{
IsParagon = true;
Hue = 0x130;
SetStr(151, 172);
SetDex(124, 145);
SetInt(60, 86);
SetHits(817, 857);
SetStam(124, 145);
SetMana(52, 86);
SetDamage(16, 22);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 64, 69);
SetResistance(ResistanceType.Fire, 53, 56);
SetResistance(ResistanceType.Cold, 22, 27);
SetResistance(ResistanceType.Poison, 27, 30);
SetResistance(ResistanceType.Energy, 21, 34);
SetSkill(SkillName.Wrestling, 106.4, 116.5);
SetSkill(SkillName.Tactics, 84.1, 103.2);
SetSkill(SkillName.MagicResist, 96.8, 110.7);
Fame = 17500;
Karma = -17500;
}
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.3 )
c.DropItem( new GnawsFang() );
}
*/
public Gnaw(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a Gnaw corpse";
public override string DefaultName => "Gnaw";
public override bool GivesMLMinorArtifact => true;
public override int Hides => 28;
public override int Meat => 4;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}