ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Twisted Weald/Irk.cs
2019-08-02 18:16:11 -07:00

85 lines
No EOL
2 KiB
C#

namespace Server.Mobiles
{
public class Irk : Changeling
{
[Constructible]
public Irk()
{
IsParagon = true;
Hue = DefaultHue;
SetStr(23, 183);
SetDex(259, 360);
SetInt(374, 600);
SetHits(1006, 1064);
SetStam(259, 360);
SetMana(374, 600);
SetDamage(14, 20);
SetResistance(ResistanceType.Physical, 80, 90);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 40, 50);
SetResistance(ResistanceType.Poison, 41, 50);
SetResistance(ResistanceType.Energy, 40, 49);
SetSkill(SkillName.Wrestling, 120.3, 123.0);
SetSkill(SkillName.Tactics, 120.1, 131.8);
SetSkill(SkillName.MagicResist, 132.3, 165.8);
SetSkill(SkillName.Magery, 108.9, 119.7);
SetSkill(SkillName.EvalInt, 108.4, 120.0);
SetSkill(SkillName.Meditation, 108.9, 119.1);
Fame = 21000;
Karma = -21000;
}
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.25 )
c.DropItem( new IrksBrain() );
if ( Utility.RandomDouble() < 0.025 )
c.DropItem( new PaladinGloves() );
}
*/
public Irk(Serial serial)
: base(serial)
{
}
public override string CorpseName => "an Irk corpse";
public override string DefaultName => "Irk";
public override int DefaultHue => 0x489;
// TODO: Angry fire
public override bool GivesMLMinorArtifact => true;
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}