ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Twisted Weald/Malefic.cs
2019-08-02 18:16:11 -07:00

83 lines
No EOL
1.9 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Malefic : DreadSpider
{
[Constructible]
public Malefic()
{
IsParagon = true;
Hue = 0x455;
SetStr(210, 284);
SetDex(153, 197);
SetInt(349, 390);
SetHits(600, 747);
SetStam(153, 197);
SetMana(349, 390);
SetDamage(15, 22);
SetDamageType(ResistanceType.Physical, 20);
SetDamageType(ResistanceType.Poison, 80);
SetResistance(ResistanceType.Physical, 60, 70);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 40, 49);
SetResistance(ResistanceType.Poison, 100);
SetResistance(ResistanceType.Energy, 41, 48);
SetSkill(SkillName.Wrestling, 96.9, 112.4);
SetSkill(SkillName.Tactics, 91.3, 105.4);
SetSkill(SkillName.MagicResist, 79.8, 95.1);
SetSkill(SkillName.Magery, 103.0, 118.6);
SetSkill(SkillName.EvalInt, 105.7, 119.6);
SetSkill(SkillName.Meditation, 0);
Fame = 21000;
Karma = -21000;
/*
// TODO: uncomment once added
if ( Utility.RandomDouble() < 0.1 )
PackItem( new ParrotItem() );
*/
}
public Malefic(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a Malefic corpse";
public override string DefaultName => "Malefic";
public override bool GivesMLMinorArtifact => true;
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 3);
}
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.Dismount;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}