ModernUO/Projects/Scripts/Mobiles/Monsters/Misc/Melee/FrostOoze.cs
2019-08-02 18:16:11 -07:00

60 lines
No EOL
1.4 KiB
C#

namespace Server.Mobiles
{
public class FrostOoze : BaseCreature
{
[Constructible]
public FrostOoze() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 94;
BaseSoundID = 456;
SetStr(18, 30);
SetDex(16, 21);
SetInt(16, 20);
SetHits(13, 17);
SetDamage(3, 9);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 15, 20);
SetResistance(ResistanceType.Cold, 40, 50);
SetResistance(ResistanceType.Poison, 20, 30);
SetResistance(ResistanceType.Energy, 10, 20);
SetSkill(SkillName.MagicResist, 5.1, 10.0);
SetSkill(SkillName.Tactics, 19.3, 34.0);
SetSkill(SkillName.Wrestling, 25.3, 40.0);
Fame = 450;
Karma = -450;
VirtualArmor = 38;
}
public FrostOoze(Serial serial) : base(serial)
{
}
public override string CorpseName => "a frost ooze corpse";
public override string DefaultName => "a frost ooze";
public override void GenerateLoot()
{
AddLoot(LootPack.Gems, Utility.RandomMinMax(1, 2));
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}