ModernUO/Projects/Scripts/Mobiles/Monsters/Misc/Melee/Slime.cs
2019-08-02 18:16:11 -07:00

72 lines
No EOL
1.8 KiB
C#

namespace Server.Mobiles
{
public class Slime : BaseCreature
{
[Constructible]
public Slime() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 51;
BaseSoundID = 456;
Hue = Utility.RandomSlimeHue();
SetStr(22, 34);
SetDex(16, 21);
SetInt(16, 20);
SetHits(15, 19);
SetDamage(1, 5);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 5, 10);
SetResistance(ResistanceType.Poison, 10, 20);
SetSkill(SkillName.Poisoning, 30.1, 50.0);
SetSkill(SkillName.MagicResist, 15.1, 20.0);
SetSkill(SkillName.Tactics, 19.3, 34.0);
SetSkill(SkillName.Wrestling, 19.3, 34.0);
Fame = 300;
Karma = -300;
VirtualArmor = 8;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 23.1;
}
public Slime(Serial serial) : base(serial)
{
}
public override string CorpseName => "a slimey corpse";
public override string DefaultName => "a slime";
public override Poison PoisonImmune => Poison.Lesser;
public override Poison HitPoison => Poison.Lesser;
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish | FoodType.FruitsAndVegies |
FoodType.GrainsAndHay | FoodType.Eggs;
public override void GenerateLoot()
{
AddLoot(LootPack.Poor);
AddLoot(LootPack.Gems);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}