ModernUO/Projects/Scripts/Mobiles/Monsters/Plant/Melee/BogThing.cs
2019-08-02 18:16:11 -07:00

126 lines
2.9 KiB
C#

using Server.Engines.Plants;
using Server.Items;
namespace Server.Mobiles
{
public class BogThing : BaseCreature
{
[Constructible]
public BogThing() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.6, 1.2)
{
Body = 780;
SetStr(801, 900);
SetDex(46, 65);
SetInt(36, 50);
SetHits(481, 540);
SetMana(0);
SetDamage(10, 23);
SetDamageType(ResistanceType.Physical, 60);
SetDamageType(ResistanceType.Poison, 40);
SetResistance(ResistanceType.Physical, 30, 40);
SetResistance(ResistanceType.Fire, 20, 25);
SetResistance(ResistanceType.Cold, 10, 15);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 20, 25);
SetSkill(SkillName.MagicResist, 90.1, 95.0);
SetSkill(SkillName.Tactics, 70.1, 85.0);
SetSkill(SkillName.Wrestling, 65.1, 80.0);
Fame = 8000;
Karma = -8000;
VirtualArmor = 28;
if (0.25 > Utility.RandomDouble())
PackItem(new Board(10));
else
PackItem(new Log(10));
PackReg(3);
PackItem(new Seed());
PackItem(new Seed());
}
public BogThing(Serial serial) : base(serial)
{
}
public override string CorpseName => "a plant corpse";
public override string DefaultName => "a bog thing";
public override bool BardImmune => !Core.AOS;
public override Poison PoisonImmune => Poison.Lethal;
public override void GenerateLoot()
{
AddLoot(LootPack.Average, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public void SpawnBogling(Mobile m)
{
Map map = Map;
if (map == null)
return;
Bogling spawned = new Bogling { Team = Team };
spawned.MoveToWorld(map.GetRandomNearbyLocation(Location), map);
spawned.Combatant = m;
}
public void EatBoglings()
{
IPooledEnumerable<Bogling> eable = GetMobilesInRange<Bogling>(2);
bool sound = true;
foreach (Bogling bogling in eable)
{
if (Hits >= HitsMax)
break;
if (sound)
{
PlaySound(Utility.Random(0x3B, 2)); // Eat sound
sound = false;
}
Hits += bogling.Hits / 2;
bogling.Delete();
}
eable.Free();
}
public override void OnGotMeleeAttack(Mobile attacker)
{
base.OnGotMeleeAttack(attacker);
if (Hits > HitsMax / 4)
{
if (0.25 >= Utility.RandomDouble())
SpawnBogling(attacker);
}
else if (0.25 >= Utility.RandomDouble())
EatBoglings();
}
}
}