ModernUO/Projects/Scripts/Mobiles/Monsters/Reptile/Magic/AncientWyrm.cs
2019-08-02 18:16:11 -07:00

89 lines
No EOL
2.5 KiB
C#

namespace Server.Mobiles
{
public class AncientWyrm : BaseCreature
{
[Constructible]
public AncientWyrm() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 46;
BaseSoundID = 362;
SetStr(1096, 1185);
SetDex(86, 175);
SetInt(686, 775);
SetHits(658, 711);
SetDamage(29, 35);
SetDamageType(ResistanceType.Physical, 75);
SetDamageType(ResistanceType.Fire, 25);
SetResistance(ResistanceType.Physical, 65, 75);
SetResistance(ResistanceType.Fire, 80, 90);
SetResistance(ResistanceType.Cold, 70, 80);
SetResistance(ResistanceType.Poison, 60, 70);
SetResistance(ResistanceType.Energy, 60, 70);
SetSkill(SkillName.EvalInt, 80.1, 100.0);
SetSkill(SkillName.Magery, 80.1, 100.0);
SetSkill(SkillName.Meditation, 52.5, 75.0);
SetSkill(SkillName.MagicResist, 100.5, 150.0);
SetSkill(SkillName.Tactics, 97.6, 100.0);
SetSkill(SkillName.Wrestling, 97.6, 100.0);
Fame = 22500;
Karma = -22500;
VirtualArmor = 70;
}
public AncientWyrm(Serial serial) : base(serial)
{
}
public override string CorpseName => "a dragon corpse";
public override string DefaultName => "an ancient wyrm";
public override bool ReacquireOnMovement => true;
public override bool HasBreath => true; // fire breath enabled
public override bool AutoDispel => true;
public override HideType HideType => HideType.Barbed;
public override int Hides => 40;
public override int Meat => 19;
public override int Scales => 12;
public override ScaleType ScaleType => (ScaleType)Utility.Random(4);
public override Poison PoisonImmune => Poison.Regular;
public override Poison HitPoison => Utility.RandomBool() ? Poison.Lesser : Poison.Regular;
public override int TreasureMapLevel => 5;
public override bool CanFly => true;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 3);
AddLoot(LootPack.Gems, 5);
}
public override int GetIdleSound()
{
return 0x2D3;
}
public override int GetHurtSound()
{
return 0x2D1;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}