ModernUO/Projects/Scripts/Mobiles/Monsters/Summons/SummonedAirElemental.cs
2019-08-02 18:16:11 -07:00

65 lines
No EOL
1.7 KiB
C#

namespace Server.Mobiles
{
public class SummonedAirElemental : BaseCreature
{
[Constructible]
public SummonedAirElemental() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 13;
Hue = 0x4001;
BaseSoundID = 655;
SetStr(200);
SetDex(200);
SetInt(100);
SetHits(150);
SetStam(50);
SetDamage(6, 9);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Energy, 50);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 35, 45);
SetResistance(ResistanceType.Poison, 50, 60);
SetResistance(ResistanceType.Energy, 70, 80);
SetSkill(SkillName.Meditation, 90.0);
SetSkill(SkillName.EvalInt, 70.0);
SetSkill(SkillName.Magery, 70.0);
SetSkill(SkillName.MagicResist, 60.0);
SetSkill(SkillName.Tactics, 100.0);
SetSkill(SkillName.Wrestling, 80.0);
VirtualArmor = 40;
ControlSlots = 2;
}
public SummonedAirElemental(Serial serial) : base(serial)
{
}
public override string CorpseName => "an air elemental corpse";
public override double DispelDifficulty => 117.5;
public override double DispelFocus => 45.0;
public override string DefaultName => "an air elemental";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (BaseSoundID == 263)
BaseSoundID = 655;
}
}
}