ModernUO/Projects/Scripts/Mobiles/Vendors/NPC/CustomHairstylist.cs
2019-08-02 18:16:11 -07:00

574 lines
18 KiB
C#

using System;
using System.Collections.Generic;
using Server.Gumps;
using Server.Items;
using Server.Network;
namespace Server.Mobiles
{
public class CustomHairstylist : BaseVendor
{
public static readonly object From = new object();
public static readonly object Vendor = new object();
public static readonly object Price = new object();
private static HairstylistBuyInfo[] m_SellList =
{
new HairstylistBuyInfo(1018357, 50000, false, typeof(ChangeHairstyleGump), new[]
{ From, Vendor, Price, false, ChangeHairstyleEntry.HairEntries }),
new HairstylistBuyInfo(1018358, 50000, true, typeof(ChangeHairstyleGump), new[]
{ From, Vendor, Price, true, ChangeHairstyleEntry.BeardEntries }),
new HairstylistBuyInfo(1018359, 50, false, typeof(ChangeHairHueGump), new[]
{ From, Vendor, Price, true, true, ChangeHairHueEntry.RegularEntries }),
new HairstylistBuyInfo(1018360, 500000, false, typeof(ChangeHairHueGump), new[]
{ From, Vendor, Price, true, true, ChangeHairHueEntry.BrightEntries }),
new HairstylistBuyInfo(1018361, 30000, false, typeof(ChangeHairHueGump), new[]
{ From, Vendor, Price, true, false, ChangeHairHueEntry.RegularEntries }),
new HairstylistBuyInfo(1018362, 30000, true, typeof(ChangeHairHueGump), new[]
{ From, Vendor, Price, false, true, ChangeHairHueEntry.RegularEntries }),
new HairstylistBuyInfo(1018363, 500000, false, typeof(ChangeHairHueGump), new[]
{ From, Vendor, Price, true, false, ChangeHairHueEntry.BrightEntries }),
new HairstylistBuyInfo(1018364, 500000, true, typeof(ChangeHairHueGump), new[]
{ From, Vendor, Price, false, true, ChangeHairHueEntry.BrightEntries })
};
[Constructible]
public CustomHairstylist() : base("the hairstylist")
{
}
public CustomHairstylist(Serial serial) : base(serial)
{
}
protected override List<SBInfo> SBInfos{ get; } = new List<SBInfo>();
public override bool ClickTitle => false;
public override bool IsActiveBuyer => false;
public override bool IsActiveSeller => true;
public override VendorShoeType ShoeType => Utility.RandomBool() ? VendorShoeType.Shoes : VendorShoeType.Sandals;
public override bool OnBuyItems(Mobile buyer, List<BuyItemResponse> list)
{
return false;
}
public override void VendorBuy(Mobile from)
{
from.SendGump(new HairstylistBuyGump(from, this, m_SellList));
}
public override int GetHairHue()
{
return Utility.RandomBrightHue();
}
public override void InitOutfit()
{
base.InitOutfit();
AddItem(new Robe(Utility.RandomPinkHue()));
}
public override void InitSBInfo()
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class HairstylistBuyInfo
{
public HairstylistBuyInfo(int title, int price, bool facialHair, Type gumpType, object[] args)
{
Title = title;
Price = price;
FacialHair = facialHair;
GumpType = gumpType;
GumpArgs = args;
}
public HairstylistBuyInfo(string title, int price, bool facialHair, Type gumpType, object[] args)
{
TitleString = title;
Price = price;
FacialHair = facialHair;
GumpType = gumpType;
GumpArgs = args;
}
public int Title{ get; }
public string TitleString{ get; }
public int Price{ get; }
public bool FacialHair{ get; }
public Type GumpType{ get; }
public object[] GumpArgs{ get; }
}
public class HairstylistBuyGump : Gump
{
private Mobile m_From;
private HairstylistBuyInfo[] m_SellList;
private Mobile m_Vendor;
public HairstylistBuyGump(Mobile from, Mobile vendor, HairstylistBuyInfo[] sellList) : base(50, 50)
{
m_From = from;
m_Vendor = vendor;
m_SellList = sellList;
from.CloseGump<HairstylistBuyGump>();
from.CloseGump<ChangeHairHueGump>();
from.CloseGump<ChangeHairstyleGump>();
bool isFemale = from.Female || from.Body.IsFemale;
int balance = Banker.GetBalance(from);
int canAfford = 0;
for (int i = 0; i < sellList.Length; ++i)
if (balance >= sellList[i].Price && (!sellList[i].FacialHair || !isFemale))
++canAfford;
AddPage(0);
AddBackground(50, 10, 450, 100 + canAfford * 25, 2600);
AddHtmlLocalized(100, 40, 350, 20, 1018356); // Choose your hairstyle change:
int index = 0;
for (int i = 0; i < sellList.Length; ++i)
if (balance >= sellList[i].Price && (!sellList[i].FacialHair || !isFemale))
{
if (sellList[i].TitleString != null)
AddHtml(140, 75 + index * 25, 300, 20, sellList[i].TitleString);
else
AddHtmlLocalized(140, 75 + index * 25, 300, 20, sellList[i].Title);
AddButton(100, 75 + index++ * 25, 4005, 4007, 1 + i);
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
int index = info.ButtonID - 1;
if (index >= 0 && index < m_SellList.Length)
{
HairstylistBuyInfo buyInfo = m_SellList[index];
int balance = Banker.GetBalance(m_From);
bool isFemale = m_From.Female || m_From.Body.IsFemale;
if (buyInfo.FacialHair && isFemale)
m_Vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1010639, m_From.NetState);
else if (balance >= buyInfo.Price)
try
{
object[] origArgs = buyInfo.GumpArgs;
object[] args = new object[origArgs.Length];
for (int i = 0; i < args.Length; ++i)
if (origArgs[i] == CustomHairstylist.Price)
args[i] = m_SellList[index].Price;
else if (origArgs[i] == CustomHairstylist.From)
args[i] = m_From;
else if (origArgs[i] == CustomHairstylist.Vendor)
args[i] = m_Vendor;
else
args[i] = origArgs[i];
Gump g = Activator.CreateInstance(buyInfo.GumpType, args) as Gump;
m_From.SendGump(g);
}
catch
{
// ignored
}
else
m_Vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1042293, m_From.NetState);
}
}
}
public class ChangeHairHueEntry
{
public static readonly ChangeHairHueEntry[] BrightEntries =
{
new ChangeHairHueEntry("*****", 12, 10),
new ChangeHairHueEntry("*****", 32, 5),
new ChangeHairHueEntry("*****", 38, 8),
new ChangeHairHueEntry("*****", 54, 3),
new ChangeHairHueEntry("*****", 62, 10),
new ChangeHairHueEntry("*****", 81, 2),
new ChangeHairHueEntry("*****", 89, 2),
new ChangeHairHueEntry("*****", 1153, 2)
};
public static readonly ChangeHairHueEntry[] RegularEntries =
{
new ChangeHairHueEntry("*****", 1602, 26),
new ChangeHairHueEntry("*****", 1628, 27),
new ChangeHairHueEntry("*****", 1502, 32),
new ChangeHairHueEntry("*****", 1302, 32),
new ChangeHairHueEntry("*****", 1402, 32),
new ChangeHairHueEntry("*****", 1202, 24),
new ChangeHairHueEntry("*****", 2402, 29),
new ChangeHairHueEntry("*****", 2213, 6),
new ChangeHairHueEntry("*****", 1102, 8),
new ChangeHairHueEntry("*****", 1110, 8),
new ChangeHairHueEntry("*****", 1118, 16),
new ChangeHairHueEntry("*****", 1134, 16)
};
public ChangeHairHueEntry(string name, int[] hues)
{
Name = name;
Hues = hues;
}
public ChangeHairHueEntry(string name, int start, int count)
{
Name = name;
Hues = new int[count];
for (int i = 0; i < count; ++i)
Hues[i] = start + i;
}
public string Name{ get; }
public int[] Hues{ get; }
}
public class ChangeHairHueGump : Gump
{
private ChangeHairHueEntry[] m_Entries;
private bool m_FacialHair;
private Mobile m_From;
private bool m_Hair;
private int m_Price;
private Mobile m_Vendor;
public ChangeHairHueGump(Mobile from, Mobile vendor, int price, bool hair, bool facialHair,
ChangeHairHueEntry[] entries) : base(50, 50)
{
m_From = from;
m_Vendor = vendor;
m_Price = price;
m_Hair = hair;
m_FacialHair = facialHair;
m_Entries = entries;
from.CloseGump<HairstylistBuyGump>();
from.CloseGump<ChangeHairHueGump>();
from.CloseGump<ChangeHairstyleGump>();
AddPage(0);
AddBackground(100, 10, 350, 370, 2600);
AddBackground(120, 54, 110, 270, 5100);
AddHtmlLocalized(155, 25, 240, 30, 1011013); // <center>Hair Color Selection Menu</center>
AddHtmlLocalized(150, 330, 220, 35, 1011014); // Dye my hair this color!
AddButton(380, 330, 4005, 4007, 1);
for (int i = 0; i < entries.Length; ++i)
{
ChangeHairHueEntry entry = entries[i];
AddLabel(130, 59 + i * 22, entry.Hues[0] - 1, entry.Name);
AddButton(207, 60 + i * 22, 5224, 5224, 0, GumpButtonType.Page, 1 + i);
}
for (int i = 0; i < entries.Length; ++i)
{
ChangeHairHueEntry entry = entries[i];
int[] hues = entry.Hues;
string name = entry.Name;
AddPage(1 + i);
for (int j = 0; j < hues.Length; ++j)
{
AddLabel(278 + j / 16 * 80, 52 + j % 16 * 17, hues[j] - 1, name);
AddRadio(260 + j / 16 * 80, 52 + j % 16 * 17, 210, 211, false, j * entries.Length + i);
}
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (info.ButtonID == 1)
{
int[] switches = info.Switches;
if (switches.Length > 0)
{
int index = switches[0] % m_Entries.Length;
int offset = switches[0] / m_Entries.Length;
if (index >= 0 && index < m_Entries.Length)
if (offset >= 0 && offset < m_Entries[index].Hues.Length)
{
if (m_Hair && m_From.HairItemID > 0 || m_FacialHair && m_From.FacialHairItemID > 0)
{
if (!Banker.Withdraw(m_From, m_Price))
{
m_Vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1042293,
m_From.NetState); // You cannot afford my services for that style.
return;
}
int hue = m_Entries[index].Hues[offset];
if (m_Hair)
m_From.HairHue = hue;
if (m_FacialHair)
m_From.FacialHairHue = hue;
}
else
{
m_Vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502623,
m_From.NetState); // You have no hair to dye and you cannot use this.
}
}
}
else
{
// You decide not to change your hairstyle.
m_Vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1013009, m_From.NetState);
}
}
else
{
// You decide not to change your hairstyle.
m_Vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1013009, m_From.NetState);
}
}
}
public class ChangeHairstyleEntry
{
public static readonly ChangeHairstyleEntry[] HairEntries =
{
new ChangeHairstyleEntry(50700, 70 - 137, 20 - 60, 0x203B),
new ChangeHairstyleEntry(60710, 193 - 260, 18 - 60, 0x2045),
new ChangeHairstyleEntry(50703, 316 - 383, 25 - 60, 0x2044),
new ChangeHairstyleEntry(60708, 70 - 137, 75 - 125, 0x203C),
new ChangeHairstyleEntry(60900, 193 - 260, 85 - 125, 0x2047),
new ChangeHairstyleEntry(60713, 320 - 383, 85 - 125, 0x204A),
new ChangeHairstyleEntry(60702, 70 - 137, 140 - 190, 0x203D),
new ChangeHairstyleEntry(60707, 193 - 260, 140 - 190, 0x2049),
new ChangeHairstyleEntry(60901, 315 - 383, 150 - 190, 0x2048),
new ChangeHairstyleEntry(0, 0, 0, 0)
};
public static readonly ChangeHairstyleEntry[] BeardEntries =
{
new ChangeHairstyleEntry(50800, 120 - 187, 30 - 80, 0x2040),
new ChangeHairstyleEntry(50904, 243 - 310, 33 - 80, 0x204B),
new ChangeHairstyleEntry(50906, 120 - 187, 100 - 150, 0x204D),
new ChangeHairstyleEntry(50801, 243 - 310, 95 - 150, 0x203E),
new ChangeHairstyleEntry(50802, 120 - 187, 173 - 220, 0x203F),
new ChangeHairstyleEntry(50905, 243 - 310, 165 - 220, 0x204C),
new ChangeHairstyleEntry(50808, 120 - 187, 242 - 290, 0x2041),
new ChangeHairstyleEntry(0, 0, 0, 0)
};
public ChangeHairstyleEntry(int gumpID, int x, int y, int itemID)
{
GumpID = gumpID;
X = x;
Y = y;
ItemID = itemID;
}
public int ItemID{ get; }
public int GumpID{ get; }
public int X{ get; }
public int Y{ get; }
}
public class ChangeHairstyleGump : Gump
{
private ChangeHairstyleEntry[] m_Entries;
private bool m_FacialHair;
private Mobile m_From;
private int m_Price;
private Mobile m_Vendor;
public ChangeHairstyleGump(Mobile from, Mobile vendor, int price, bool facialHair, ChangeHairstyleEntry[] entries) :
base(50, 50)
{
m_From = from;
m_Vendor = vendor;
m_Price = price;
m_FacialHair = facialHair;
m_Entries = entries;
from.CloseGump<HairstylistBuyGump>();
from.CloseGump<ChangeHairHueGump>();
from.CloseGump<ChangeHairstyleGump>();
int tableWidth = m_FacialHair ? 2 : 3;
int tableHeight = (entries.Length + tableWidth - (m_FacialHair ? 1 : 2)) / tableWidth;
int offsetWidth = 123;
int offsetHeight = m_FacialHair ? 70 : 65;
AddPage(0);
AddBackground(0, 0, 81 + tableWidth * offsetWidth, 105 + tableHeight * offsetHeight, 2600);
AddButton(45, 45 + tableHeight * offsetHeight, 4005, 4007, 1);
AddHtmlLocalized(77, 45 + tableHeight * offsetHeight, 90, 35, 1006044); // Ok
AddButton(81 + tableWidth * offsetWidth - 180, 45 + tableHeight * offsetHeight, 4005, 4007, 0);
AddHtmlLocalized(81 + tableWidth * offsetWidth - 148, 45 + tableHeight * offsetHeight, 90, 35, 1006045); // Cancel
if (!facialHair)
AddHtmlLocalized(50, 15, 350, 20, 1018353); // <center>New Hairstyle</center>
else
AddHtmlLocalized(55, 15, 200, 20, 1018354); // <center>New Beard</center>
for (int i = 0; i < entries.Length; ++i)
{
int xTable = i % tableWidth;
int yTable = i / tableWidth;
if (entries[i].GumpID != 0)
{
AddRadio(40 + xTable * offsetWidth, 70 + yTable * offsetHeight, 208, 209, false, i);
AddBackground(87 + xTable * offsetWidth, 50 + yTable * offsetHeight, 50, 50, 2620);
AddImage(87 + xTable * offsetWidth + entries[i].X, 50 + yTable * offsetHeight + entries[i].Y,
entries[i].GumpID);
}
else if (!facialHair)
{
AddRadio(40 + (xTable + 1) * offsetWidth, 240, 208, 209, false, i);
AddHtmlLocalized(60 + (xTable + 1) * offsetWidth, 240, 85, 35, 1011064); // Bald
}
else
{
AddRadio(40 + xTable * offsetWidth, 70 + yTable * offsetHeight, 208, 209, false, i);
AddHtmlLocalized(60 + xTable * offsetWidth, 70 + yTable * offsetHeight, 85, 35, 1011064); // Bald
}
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_FacialHair && (m_From.Female || m_From.Body.IsFemale))
return;
if (m_From.Race == Race.Elf)
{
m_From.SendMessage("This isn't implemented for elves yet. Sorry!");
return;
}
if (info.ButtonID == 1)
{
int[] switches = info.Switches;
if (switches.Length > 0)
{
int index = switches[0];
if (index >= 0 && index < m_Entries.Length)
{
ChangeHairstyleEntry entry = m_Entries[index];
(m_From as PlayerMobile)?.SetHairMods(-1, -1);
int hairID = m_From.HairItemID;
int facialHairID = m_From.FacialHairItemID;
if (entry.ItemID == 0)
{
if (m_FacialHair ? facialHairID == 0 : hairID == 0)
return;
if (Banker.Withdraw(m_From, m_Price))
{
if (m_FacialHair)
m_From.FacialHairItemID = 0;
else
m_From.HairItemID = 0;
}
else
{
m_Vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1042293,
m_From.NetState); // You cannot afford my services for that style.
}
}
else
{
if (m_FacialHair)
{
if (facialHairID > 0 && facialHairID == entry.ItemID)
return;
}
else
{
if (hairID > 0 && hairID == entry.ItemID)
return;
}
if (Banker.Withdraw(m_From, m_Price))
{
if (m_FacialHair)
m_From.FacialHairItemID = entry.ItemID;
else
m_From.HairItemID = entry.ItemID;
}
else
{
m_Vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1042293,
m_From.NetState); // You cannot afford my services for that style.
}
}
}
}
else
{
// You decide not to change your hairstyle.
m_Vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1013009, m_From.NetState);
}
}
else
{
// You decide not to change your hairstyle.
m_Vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1013009, m_From.NetState);
}
}
}
}