ModernUO/Projects/Scripts/Skills/SpiritSpeak.cs
2019-08-02 18:16:11 -07:00

194 lines
4.9 KiB
C#

using System;
using System.Linq;
using Server.Items;
using Server.Network;
using Server.Spells;
namespace Server.SkillHandlers
{
internal class SpiritSpeak
{
public static void Initialize()
{
SkillInfo.Table[32].Callback = OnUse;
}
public static TimeSpan OnUse(Mobile m)
{
if (Core.AOS)
{
Spell spell = new SpiritSpeakSpell(m);
spell.Cast();
if (spell.IsCasting)
return TimeSpan.FromSeconds(5.0);
return TimeSpan.Zero;
}
m.RevealingAction();
if (m.CheckSkill(SkillName.SpiritSpeak, 0, 100))
{
if (!m.CanHearGhosts)
{
Timer t = new SpiritSpeakTimer(m);
double secs = m.Skills.SpiritSpeak.Base / 50;
secs *= 90;
if (secs < 15)
secs = 15;
t.Delay = TimeSpan.FromSeconds(secs); //15seconds to 3 minutes
t.Start();
m.CanHearGhosts = true;
}
m.PlaySound(0x24A);
m.SendLocalizedMessage(502444); //You contact the neitherworld.
}
else
{
m.SendLocalizedMessage(502443); //You fail to contact the neitherworld.
m.CanHearGhosts = false;
}
return TimeSpan.FromSeconds(1.0);
}
private class SpiritSpeakTimer : Timer
{
private Mobile m_Owner;
public SpiritSpeakTimer(Mobile m) : base(TimeSpan.FromMinutes(2.0))
{
m_Owner = m;
Priority = TimerPriority.FiveSeconds;
}
protected override void OnTick()
{
m_Owner.CanHearGhosts = false;
m_Owner.SendLocalizedMessage(502445); //You feel your contact with the neitherworld fading.
}
}
private class SpiritSpeakSpell : Spell
{
private static SpellInfo m_Info = new SpellInfo("Spirit Speak", "", 269);
public SpiritSpeakSpell(Mobile caster) : base(caster, null, m_Info)
{
}
public override bool BlockedByHorrificBeast => false;
public override bool ClearHandsOnCast => false;
public override double CastDelayFastScalar => 0;
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.0);
public override bool CheckNextSpellTime => false;
public override int GetMana()
{
return 0;
}
public override void OnCasterHurt()
{
if (IsCasting)
Disturb(DisturbType.Hurt, false, true);
}
public override bool ConsumeReagents()
{
return true;
}
public override bool CheckFizzle()
{
return true;
}
public override void OnDisturb(DisturbType type, bool message)
{
Caster.NextSkillTime = Core.TickCount;
base.OnDisturb(type, message);
}
public override bool CheckDisturb(DisturbType type, bool checkFirst, bool resistable)
{
if (type == DisturbType.EquipRequest || type == DisturbType.UseRequest)
return false;
return true;
}
public override void SayMantra()
{
// Anh Mi Sah Ko
Caster.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1062074, "", false);
Caster.PlaySound(0x24A);
}
public override void OnCast()
{
IPooledEnumerable<Corpse> eable = Caster.GetItemsInRange<Corpse>(3);
Corpse toChannel = eable.FirstOrDefault(item => item is Corpse corpse && !corpse.Channeled);
eable.Free();
int min = 1 + (int)(Caster.Skills.SpiritSpeak.Value * 0.25);
int max = min + 4;
int mana, number;
if (toChannel != null)
{
mana = 0;
number = 1061287; // You channel energy from a nearby corpse to heal your wounds.
}
else
{
mana = 10;
number = 1061286; // You channel your own spiritual energy to heal your wounds.
}
if (Caster.Mana < mana)
{
Caster.SendLocalizedMessage(1061285); // You lack the mana required to use this skill.
}
else
{
Caster.CheckSkill(SkillName.SpiritSpeak, 0.0, 120.0);
if (Utility.RandomDouble() > Caster.Skills.SpiritSpeak.Value / 100.0)
{
Caster.SendLocalizedMessage(502443); // You fail your attempt at contacting the netherworld.
}
else
{
if (toChannel != null)
{
toChannel.Channeled = true;
toChannel.Hue = 0x835;
}
Caster.Mana -= mana;
Caster.SendLocalizedMessage(number);
if (min > max)
min = max;
Caster.Hits += Utility.RandomMinMax(min, max);
Caster.FixedParticles(0x375A, 1, 15, 9501, 2100, 4, EffectLayer.Waist);
}
}
FinishSequence();
}
}
}
}