ModernUO/Projects/Server/Gumps/GumpTextEntry.cs
2019-08-02 18:16:11 -07:00

107 lines
No EOL
2.7 KiB
C#

/***************************************************************************
* GumpTextEntry.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using Server.Network;
namespace Server.Gumps
{
public class GumpTextEntry : GumpEntry
{
private static byte[] m_LayoutName = Gump.StringToBuffer("textentry");
private int m_EntryID;
private int m_Hue;
private string m_InitialText;
private int m_Width, m_Height;
private int m_X, m_Y;
public GumpTextEntry(int x, int y, int width, int height, int hue, int entryID, string initialText)
{
m_X = x;
m_Y = y;
m_Width = width;
m_Height = height;
m_Hue = hue;
m_EntryID = entryID;
m_InitialText = initialText;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Hue
{
get => m_Hue;
set => Delta(ref m_Hue, value);
}
public int EntryID
{
get => m_EntryID;
set => Delta(ref m_EntryID, value);
}
public string InitialText
{
get => m_InitialText;
set => Delta(ref m_InitialText, value);
}
public override string Compile(NetState ns)
{
return
$"{{ textentry {m_X} {m_Y} {m_Width} {m_Height} {m_Hue} {m_EntryID} {Parent.Intern(m_InitialText)} }}";
}
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(m_Hue);
disp.AppendLayout(m_EntryID);
disp.AppendLayout(Parent.Intern(m_InitialText));
disp.TextEntries++;
}
}
}