ModernUO/Scripts/Engines/AI/Team/Team.cs
2006-06-15 04:14:30 +00:00

32 lines
No EOL
588 B
C#

using System;
using System.Collections;
using Server.Targeting;
using Server.Network;
/*
* NPC could use a team objets..
*
* -List of members
* -List of ennemy teams
* -List of ally team
* -Team could be set automaticaly at mobile creation by the region system
* -Team could be the owner of a common timer instead of one by creature
*
*
*
*/
namespace Server.Mobiles
{
public class Team
{
//private ArrayList m_arAlly;
//private ArrayList m_arFoe;
//private ArrayList m_arMember;
public static void Initialize()
{
}
}
}