ModernUO/Scripts/Engines/Virtues/Compassion.cs
2006-06-15 04:14:30 +00:00

47 lines
No EOL
1 KiB
C#

using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Gumps;
using Server.Mobiles;
using Server.Targeting;
namespace Server
{
public class CompassionVirtue
{
private static TimeSpan LossDelay = TimeSpan.FromDays( 7.0 );
private const int LossAmount = 500;
public static void Initialize()
{
VirtueGump.Register( 105, new OnVirtueUsed( OnVirtueUsed ) );
}
public static void OnVirtueUsed( Mobile from )
{
from.SendLocalizedMessage( 1053001 ); // This virtue is not activated through the virtue menu.
}
public static void CheckAtrophy( Mobile from )
{
PlayerMobile pm = from as PlayerMobile;
if ( pm == null )
return;
try
{
if ( (pm.LastCompassionLoss + LossDelay) < DateTime.Now )
{
VirtueHelper.Atrophy( from, VirtueName.Compassion, LossAmount );
//OSI has no cliloc message for losing compassion. Weird.
pm.LastCompassionLoss = DateTime.Now;
}
}
catch
{
}
}
}
}