ModernUO/Scripts/Items/Armor/Studded/HideGloves.cs
2006-06-15 04:14:30 +00:00

54 lines
No EOL
1.5 KiB
C#

using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2B75, 0x316C )]
public class HideGloves : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 4; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 2; } }
public override int InitMinHits{ get{ return 35; } }
public override int InitMaxHits{ get{ return 45; } }
public override int AosStrReq{ get{ return 15; } }
public override int OldStrReq{ get{ return 15; } }
public override int ArmorBase{ get{ return 15; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
[Constructable]
public HideGloves() : base( 0x2B75 )
{
Weight = 2.0;
}
public HideGloves( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}