ModernUO/Scripts/Spells/Ninjitsu/KiAttack.cs
2006-06-15 04:14:30 +00:00

128 lines
No EOL
3.1 KiB
C#

using System;
using System.Collections;
using Server.Network;
using Server.Items;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Ninjitsu
{
public class KiAttack : NinjaMove
{
public KiAttack()
{
}
public override int BaseMana{ get{ return 25; } }
public override double RequiredSkill{ get{ return 80.0; } }
public override TextDefinition AbilityMessage{ get{ return new TextDefinition( 1063099 ); } } // Your Ki Attack must be complete within 2 seconds for the damage bonus!
public override void OnUse( Mobile from )
{
if ( !Validate( from ) )
return;
KiAttackInfo info = new KiAttackInfo( from );
info.m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 2.0 ), new TimerStateCallback( EndKiAttack ), info );
m_Table[from] = info;
}
public override bool Validate( Mobile from )
{
if ( from.Hidden && from.AllowedStealthSteps > 0 )
{
from.SendLocalizedMessage( 1063127 ); // You cannot use this ability while in stealth mode.
return false;
}
return base.Validate( from );
}
public override double GetDamageScalar( Mobile attacker, Mobile defender )
{
if ( attacker.Hidden )
return 1.0;
return 1.0 + GetBonus( attacker ) / 10;
}
public override void OnHit( Mobile attacker, Mobile defender, int damage )
{
if ( !Validate( attacker ) || !CheckMana( attacker, true ) )
return;
if ( GetBonus( attacker ) == 0.0 )
{
attacker.SendLocalizedMessage( 1063101 ); // You were too close to your target to cause any additional damage.
}
else
{
attacker.SendLocalizedMessage( 1063100 ); // Your quick flight to your target causes extra damage as you strike!
defender.FixedParticles( 0x37BE, 1, 5, 0x26BD, 0, 0x1, EffectLayer.Waist );
}
ClearCurrentMove( attacker );
}
public override void OnClearMove( Mobile from )
{
KiAttackInfo info = m_Table[from] as KiAttackInfo;
if ( info != null )
{
if ( info.m_Timer != null )
info.m_Timer.Stop();
m_Table.Remove( info.m_Mobile );
}
}
private static Hashtable m_Table = new Hashtable();
public static double GetBonus( Mobile from )
{
KiAttackInfo info = m_Table[from] as KiAttackInfo;
if ( info == null )
return 0.0;
int xDelta = info.m_Location.X - from.X;
int yDelta = info.m_Location.Y - from.Y;
double bonus = Math.Sqrt( (xDelta * xDelta) + (yDelta * yDelta) );
if ( bonus > 20.0 )
bonus = 20.0;
return bonus;
}
private class KiAttackInfo
{
public Mobile m_Mobile;
public Point3D m_Location;
public Timer m_Timer;
public KiAttackInfo( Mobile m )
{
m_Mobile = m;
m_Location = m.Location;
}
}
private static void EndKiAttack( object state )
{
KiAttackInfo info = (KiAttackInfo)state;
if ( info.m_Timer != null )
info.m_Timer.Stop();
ClearCurrentMove( info.m_Mobile );
info.m_Mobile.SendLocalizedMessage( 1063102 ); // You failed to complete your Ki Attack in time.
m_Table.Remove( info.m_Mobile );
}
}
}