ModernUO/Projects/Server/Geometry/Point2D.cs
2020-06-19 13:53:18 -07:00

122 lines
4.6 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: Point2D.cs - Created: 2020/05/31 - Updated: 2020/05/31 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
namespace Server
{
[Parsable]
public struct Point2D :
IPoint2D, IComparable<Point2D>, IComparable<IPoint2D>, IEquatable<object>, IEquatable<Point2D>, IEquatable<IPoint2D>
{
internal int m_X;
internal int m_Y;
public static readonly Point2D Zero = new Point2D(0, 0);
[CommandProperty(AccessLevel.Counselor)]
public int X
{
get => m_X;
set => m_X = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Y
{
get => m_Y;
set => m_Y = value;
}
public Point2D(int x, int y)
{
m_X = x;
m_Y = y;
}
public Point2D(IPoint2D p) : this(p.X, p.Y)
{
}
public override string ToString() => $"({m_X}, {m_Y})";
public static Point2D Parse(string value)
{
var start = value.IndexOf('(');
var end = value.IndexOf(',', start + 1);
Utility.ToInt32(value.Substring(start + 1, end - (start + 1)).Trim(), out int x);
start = end;
end = value.IndexOf(')', start + 1);
Utility.ToInt32(value.Substring(start + 1, end - (start + 1)).Trim(), out int y);
return new Point2D(x, y);
}
public bool Equals(Point2D other) => m_X == other.m_X && m_Y == other.m_Y;
public bool Equals(IPoint2D other) =>
!ReferenceEquals(other, null) && m_X == other.X && m_Y == other.Y;
public override bool Equals(object obj) => obj is Point2D other && Equals(other);
public override int GetHashCode() => HashCode.Combine(m_X, m_Y);
public static bool operator ==(Point2D l, Point2D r) => l.m_X == r.m_X && l.m_Y == r.m_Y;
public static bool operator !=(Point2D l, Point2D r) => l.m_X != r.m_X || l.m_Y != r.m_Y;
public static bool operator ==(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X == r.X && l.m_Y == r.Y;
public static bool operator !=(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && (l.m_X != r.X || l.m_Y != r.Y);
public static bool operator >(Point2D l, Point2D r) => l.m_X > r.m_X && l.m_Y > r.m_Y;
public static bool operator >(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X > r.X && l.m_Y > r.Y;
public static bool operator <(Point2D l, Point2D r) => l.m_X < r.m_X && l.m_Y < r.m_Y;
public static bool operator <(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X < r.X && l.m_Y < r.Y;
public static bool operator >=(Point2D l, Point2D r) => l.m_X >= r.m_X && l.m_Y >= r.m_Y;
public static bool operator >=(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X >= r.X && l.m_Y >= r.Y;
public static bool operator <=(Point2D l, Point2D r) => l.m_X <= r.m_X && l.m_Y <= r.m_Y;
public static bool operator <=(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X <= r.X && l.m_Y <= r.Y;
public int CompareTo(Point2D other)
{
var xComparison = m_X.CompareTo(other.m_X);
if (xComparison != 0) return xComparison;
return m_Y.CompareTo(other.m_Y);
}
public int CompareTo(IPoint2D other)
{
var xComparison = m_X.CompareTo(other.X);
if (xComparison != 0) return xComparison;
return m_Y.CompareTo(other.Y);
}
}
}