using System;
using Server;
using Server.Mobiles;
using Server.Gumps;

namespace Server.Items
{
	public abstract class BaseImprisonedMobile : Item
	{
		public abstract BaseCreature Summon{ get; }
		
		[Constructable]
		public BaseImprisonedMobile( int itemID ) : base( itemID )
		{
		}

		public BaseImprisonedMobile( Serial serial ) : base( serial )
		{
		}
		
		public override void OnDoubleClick( Mobile from )
		{
			if ( IsChildOf( from.Backpack ) )
				from.SendGump( new ConfirmBreakCrystalGump( this ) );
			else
				from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			
			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			
			int version = reader.ReadInt();
		}
		
		public virtual void Release( Mobile from, BaseCreature summon )
		{			
		}
	}
}

