using System;
using System.Collections.Generic;
using Server.Items;

namespace Server.Mobiles
{
	public class SBHolyMage : SBInfo
	{
		private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
		private IShopSellInfo m_SellInfo = new InternalSellInfo();

		public SBHolyMage()
		{
		}

		public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
		public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }

		public class InternalBuyInfo : List<GenericBuyInfo>
		{
			public InternalBuyInfo()
			{
				Add( new GenericBuyInfo( typeof( Spellbook ), 18, 10, 0xEFA, 0 ) );
				Add( new GenericBuyInfo( typeof( ScribesPen ), 8, 10, 0xFBF, 0 ) );
				Add( new GenericBuyInfo( typeof( BlankScroll ), 5, 20, 0x0E34, 0 ) );

				Add( new GenericBuyInfo( "1041072", typeof( MagicWizardsHat ), 11, 10, 0x1718, Utility.RandomDyedHue() ) );

				Add( new GenericBuyInfo( typeof( RecallRune ), 15, 10, 0x1f14, 0 ) );

				Add( new GenericBuyInfo( typeof( RefreshPotion ), 15, 20, 0xF0B, 0 ) );
				Add( new GenericBuyInfo( typeof( AgilityPotion ), 15, 20, 0xF08, 0 ) );
				Add( new GenericBuyInfo( typeof( NightSightPotion ), 15, 20, 0xF06, 0 ) ); 
				Add( new GenericBuyInfo( typeof( LesserHealPotion ), 15, 20, 0xF0C, 0 ) );
				Add( new GenericBuyInfo( typeof( StrengthPotion ), 15, 20, 0xF09, 0 ) );
				Add( new GenericBuyInfo( typeof( LesserCurePotion ), 15, 20, 0xF07, 0 ) );

				Add( new GenericBuyInfo( typeof( BlackPearl ), 5, 20, 0xF7A, 0 ) );
				Add( new GenericBuyInfo( typeof( Bloodmoss ), 5, 20, 0xF7B, 0 ) );
				Add( new GenericBuyInfo( typeof( Garlic ), 3, 20, 0xF84, 0 ) );
				Add( new GenericBuyInfo( typeof( Ginseng ), 3, 20, 0xF85, 0 ) );
				Add( new GenericBuyInfo( typeof( MandrakeRoot ), 3, 20, 0xF86, 0 ) );
				Add( new GenericBuyInfo( typeof( Nightshade ), 3, 20, 0xF88, 0 ) );
				Add( new GenericBuyInfo( typeof( SpidersSilk ), 3, 20, 0xF8D, 0 ) );
				Add( new GenericBuyInfo( typeof( SulfurousAsh ), 3, 20, 0xF8C, 0 ) );

				Type[] types = Loot.RegularScrollTypes;

				for ( int i = 0; i < types.Length && i < 8; ++i )
				{
					int itemID = 0x1F2E + i;

					if ( i == 6 )
						itemID = 0x1F2D;
					else if ( i > 6 )
						--itemID;

					Add( new GenericBuyInfo( types[i], 12 + ((i / 8) * 10), 20, itemID, 0 ) );
				}
			}
		}

		public class InternalSellInfo : GenericSellInfo
		{
			public InternalSellInfo()
			{
				Add( typeof( BlackPearl ), 3 ); 
				Add( typeof( Bloodmoss ), 3 ); 
				Add( typeof( MandrakeRoot ), 2 ); 
				Add( typeof( Garlic ), 2 ); 
				Add( typeof( Ginseng ), 2 ); 
				Add( typeof( Nightshade ), 2 ); 
				Add( typeof( SpidersSilk ), 2 ); 
				Add( typeof( SulfurousAsh ), 2 ); 
				Add( typeof( RecallRune ), 8 );
				Add( typeof( Spellbook ), 9 );
				Add( typeof( BlankScroll ), 3 );

				Add( typeof( NightSightPotion ), 7 );
				Add( typeof( AgilityPotion ), 7 );
				Add( typeof( StrengthPotion ), 7 );
				Add( typeof( RefreshPotion ), 7 );
				Add( typeof( LesserCurePotion ), 7 );
				Add( typeof( LesserHealPotion ), 7 );

				Type[] types = Loot.RegularScrollTypes;

				for ( int i = 0; i < types.Length; ++i )
					Add( types[ i ], ( ( i / 8 ) + 2 ) * 2 );
			}
		}
	}
}