using System;
using Server;

namespace Server.Items
{
	public class EternallyCorruptTree : Item
	{
		public override int LabelNumber{ get{ return 1072093; } } // Eternally Corrupt Tree

		[Constructable]
		public EternallyCorruptTree() : base( 0x20FA )
		{
			Hue = Utility.RandomMinMax( 0x899, 0x8B0 );
		}

		public EternallyCorruptTree( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
}

