#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

This commit is contained in:
WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

View file

@ -0,0 +1,205 @@
using System;
using System.Collections;
using Server;
using Server.Gumps;
namespace Server.Commands.Generic
{
public enum ObjectTypes
{
Both,
Items,
Mobiles,
All
}
public abstract class BaseCommand
{
private string[] m_Commands;
private AccessLevel m_AccessLevel;
private CommandSupport m_Implementors;
private ObjectTypes m_ObjectTypes;
private bool m_ListOptimized;
private string m_Usage;
private string m_Description;
public bool ListOptimized
{
get{ return m_ListOptimized; }
set{ m_ListOptimized = value; }
}
public string[] Commands
{
get{ return m_Commands; }
set{ m_Commands = value; }
}
public string Usage
{
get{ return m_Usage; }
set{ m_Usage = value; }
}
public string Description
{
get{ return m_Description; }
set{ m_Description = value; }
}
public AccessLevel AccessLevel
{
get{ return m_AccessLevel; }
set{ m_AccessLevel = value; }
}
public ObjectTypes ObjectTypes
{
get{ return m_ObjectTypes; }
set{ m_ObjectTypes = value; }
}
public CommandSupport Supports
{
get{ return m_Implementors; }
set{ m_Implementors = value; }
}
public BaseCommand()
{
m_Responses = new ArrayList();
m_Failures = new ArrayList();
}
public static bool IsAccessible( Mobile from, object obj )
{
if ( from.AccessLevel >= AccessLevel.Administrator || obj == null )
return true;
Mobile mob;
if ( obj is Mobile )
mob = (Mobile)obj;
else if ( obj is Item )
mob = ((Item)obj).RootParent as Mobile;
else
mob = null;
if ( mob == null || mob == from || from.AccessLevel > mob.AccessLevel )
return true;
return false;
}
public virtual void ExecuteList( CommandEventArgs e, ArrayList list )
{
for ( int i = 0; i < list.Count; ++i )
Execute( e, list[i] );
}
public virtual void Execute( CommandEventArgs e, object obj )
{
}
public virtual bool ValidateArgs( BaseCommandImplementor impl, CommandEventArgs e )
{
return true;
}
private ArrayList m_Responses, m_Failures;
private class MessageEntry
{
public string m_Message;
public int m_Count;
public MessageEntry( string message )
{
m_Message = message;
m_Count = 1;
}
public override string ToString()
{
if ( m_Count > 1 )
return String.Format( "{0} ({1})", m_Message, m_Count );
return m_Message;
}
}
public void AddResponse( string message )
{
for ( int i = 0; i < m_Responses.Count; ++i )
{
MessageEntry entry = (MessageEntry)m_Responses[i];
if ( entry.m_Message == message )
{
++entry.m_Count;
return;
}
}
if ( m_Responses.Count == 10 )
return;
m_Responses.Add( new MessageEntry( message ) );
}
public void AddResponse( Gump gump )
{
m_Responses.Add( gump );
}
public void LogFailure( string message )
{
for ( int i = 0; i < m_Failures.Count; ++i )
{
MessageEntry entry = (MessageEntry)m_Failures[i];
if ( entry.m_Message == message )
{
++entry.m_Count;
return;
}
}
if ( m_Failures.Count == 10 )
return;
m_Failures.Add( new MessageEntry( message ) );
}
public void Flush( Mobile from, bool flushToLog )
{
if ( m_Responses.Count > 0 )
{
for ( int i = 0; i < m_Responses.Count; ++i )
{
object obj = m_Responses[i];
if ( obj is MessageEntry )
{
from.SendMessage( ((MessageEntry)obj).ToString() );
if ( flushToLog )
CommandLogging.WriteLine( from, ((MessageEntry)obj).ToString() );
}
else if ( obj is Gump )
{
from.SendGump( (Gump) obj );
}
}
}
else
{
for ( int i = 0; i < m_Failures.Count; ++i )
from.SendMessage( ((MessageEntry)m_Failures[i]).ToString() );
}
m_Responses.Clear();
m_Failures.Clear();
}
}
}

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,205 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Gumps;
using Server.Items;
using Server.Multis;
using Server.Targeting;
namespace Server.Commands.Generic
{
public class DesignInsertCommand : BaseCommand
{
public static void Initialize()
{
TargetCommands.Register( new DesignInsertCommand() );
}
public DesignInsertCommand()
{
AccessLevel = AccessLevel.GameMaster;
Supports = CommandSupport.Single | CommandSupport.Area;
Commands = new string[] { "DesignInsert" };
ObjectTypes = ObjectTypes.Items;
Usage = "DesignInsert [allItems=false]";
Description = "Inserts multiple targeted items into a customizable house's design.";
}
#region Single targeting mode
public override void Execute( CommandEventArgs e, object obj )
{
Target t = new DesignInsertTarget( new List<HouseFoundation>(), ( e.Length < 1 || !e.GetBoolean( 0 ) ) );
t.Invoke( e.Mobile, obj );
}
private class DesignInsertTarget : Target
{
private List<HouseFoundation> m_Foundations;
private bool m_StaticsOnly;
public DesignInsertTarget( List<HouseFoundation> foundations, bool staticsOnly )
: base( -1, false, TargetFlags.None )
{
m_Foundations = foundations;
m_StaticsOnly = staticsOnly;
}
protected override void OnTargetCancel( Mobile from, TargetCancelType cancelType )
{
if ( m_Foundations.Count != 0 )
{
from.SendMessage( "Your changes have been committed. Updating..." );
foreach ( HouseFoundation house in m_Foundations )
house.Delta( ItemDelta.Update );
}
}
protected override void OnTarget( Mobile from, object obj )
{
HouseFoundation house;
DesignInsertResult result = ProcessInsert( obj as Item, m_StaticsOnly, out house );
switch ( result )
{
case DesignInsertResult.Valid:
{
if ( m_Foundations.Count == 0 )
from.SendMessage( "The item has been inserted into the house design. Press ESC when you are finished." );
else
from.SendMessage( "The item has been inserted into the house design." );
if ( !m_Foundations.Contains( house ) )
m_Foundations.Add( house );
break;
}
case DesignInsertResult.InvalidItem:
{
from.SendMessage( "That cannot be inserted. Try again." );
break;
}
case DesignInsertResult.NotInHouse:
case DesignInsertResult.OutsideHouseBounds:
{
from.SendMessage( "That item is not inside a customizable house. Try again." );
break;
}
}
from.Target = new DesignInsertTarget( m_Foundations, m_StaticsOnly );
}
}
#endregion
#region Area targeting mode
public override void ExecuteList( CommandEventArgs e, ArrayList list )
{
e.Mobile.SendGump( new WarningGump( 1060637, 30720, String.Format( "You are about to insert {0} objects. This cannot be undone without a full server revert.<br><br>Continue?", list.Count ), 0xFFC000, 420, 280, new WarningGumpCallback( OnConfirmCallback ), new object[] { e, list, ( e.Length < 1 || !e.GetBoolean( 0 ) ) } ) );
AddResponse( "Awaiting confirmation..." );
}
private void OnConfirmCallback( Mobile from, bool okay, object state )
{
object[] states = (object[])state;
CommandEventArgs e = (CommandEventArgs)states[0];
ArrayList list = (ArrayList)states[1];
bool staticsOnly = (bool)states[2];
bool flushToLog = false;
if ( okay )
{
List<HouseFoundation> foundations = new List<HouseFoundation>();
flushToLog = ( list.Count > 20 );
for ( int i = 0; i < list.Count; ++i )
{
HouseFoundation house;
DesignInsertResult result = ProcessInsert( list[i] as Item, staticsOnly, out house );
switch ( result )
{
case DesignInsertResult.Valid:
{
AddResponse( "The item has been inserted into the house design." );
if ( !foundations.Contains( house ) )
foundations.Add( house );
break;
}
case DesignInsertResult.InvalidItem:
{
LogFailure( "That cannot be inserted." );
break;
}
case DesignInsertResult.NotInHouse:
case DesignInsertResult.OutsideHouseBounds:
{
LogFailure( "That item is not inside a customizable house." );
break;
}
}
}
foreach ( HouseFoundation house in foundations )
house.Delta( ItemDelta.Update );
}
else
{
AddResponse( "Command aborted." );
}
Flush( from, flushToLog );
}
#endregion
public enum DesignInsertResult
{
Valid,
InvalidItem,
NotInHouse,
OutsideHouseBounds
}
public static DesignInsertResult ProcessInsert( Item item, bool staticsOnly, out HouseFoundation house )
{
house = null;
if ( item == null || item is BaseMulti || item is HouseSign || ( staticsOnly && !( item is Static ) ) )
return DesignInsertResult.InvalidItem;
house = BaseHouse.FindHouseAt( item ) as HouseFoundation;
if ( house == null )
return DesignInsertResult.NotInHouse;
int x = item.X - house.X;
int y = item.Y - house.Y;
int z = item.Z - house.Z;
if ( !TryInsertIntoState( house.CurrentState, item.ItemID, x, y, z ) )
return DesignInsertResult.OutsideHouseBounds;
TryInsertIntoState( house.DesignState, item.ItemID, x, y, z );
item.Delete();
return DesignInsertResult.Valid;
}
private static bool TryInsertIntoState( DesignState state, int itemID, int x, int y, int z )
{
MultiComponentList mcl = state.Components;
if ( x < mcl.Min.X || y < mcl.Min.Y || x > mcl.Max.X || y > mcl.Max.Y )
return false;
mcl.Add( itemID, x, y, z );
state.OnRevised();
return true;
}
}
}

View file

@ -0,0 +1,570 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using Server;
using Server.Gumps;
using Server.Network;
using Server.Targeting;
using Server.Targets;
namespace Server.Commands.Generic
{
public class InterfaceCommand : BaseCommand
{
public InterfaceCommand()
{
AccessLevel = AccessLevel.GameMaster;
Supports = CommandSupport.Complex | CommandSupport.Simple;
Commands = new string[]{ "Interface" };
ObjectTypes = ObjectTypes.Both;
Usage = "Interface [view <properties ...>]";
Description = "Opens an interface to interact with matched objects. Generally used with condition arguments.";
ListOptimized = true;
}
public override void ExecuteList( CommandEventArgs e, ArrayList list )
{
if ( list.Count > 0 )
{
List<string> columns = new List<string>();
columns.Add( "Object" );
if ( e.Length > 0 )
{
int offset = 0;
if ( Insensitive.Equals( e.GetString( 0 ), "view" ) )
++offset;
while ( offset < e.Length )
columns.Add( e.GetString( offset++ ) );
}
e.Mobile.SendGump( new InterfaceGump( e.Mobile, columns.ToArray(), list, 0, null ) );
}
else
{
AddResponse( "No matching objects found." );
}
}
}
public class InterfaceGump : BaseGridGump
{
private Mobile m_From;
private string[] m_Columns;
private ArrayList m_List;
private int m_Page;
private object m_Select;
private const int EntriesPerPage = 15;
public InterfaceGump( Mobile from, string[] columns, ArrayList list, int page, object select ) : base( 30, 30 )
{
m_From = from;
m_Columns = columns;
m_List = list;
m_Page = page;
m_Select = select;
Render();
}
public void Render()
{
AddNewPage();
if ( m_Page > 0 )
AddEntryButton( 20, ArrowLeftID1, ArrowLeftID2, 1, ArrowLeftWidth, ArrowLeftHeight );
else
AddEntryHeader( 20 );
AddEntryHtml( 40 + ( m_Columns.Length * 130 ) - 20 + ( ( m_Columns.Length - 2 ) * OffsetSize ), Center( String.Format( "Page {0} of {1}", m_Page+1, (m_List.Count + EntriesPerPage - 1) / EntriesPerPage ) ) );
if ( (m_Page + 1) * EntriesPerPage < m_List.Count )
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 2, ArrowRightWidth, ArrowRightHeight );
else
AddEntryHeader( 20 );
if ( m_Columns.Length > 1 )
{
AddNewLine();
for ( int i = 0; i < m_Columns.Length; ++i )
{
if ( i > 0 && m_List.Count > 0 )
{
object obj = m_List[0];
if ( obj != null )
{
string failReason = null;
PropertyInfo[] chain = Properties.GetPropertyInfoChain( m_From, obj.GetType(), m_Columns[i], PropertyAccess.Read, ref failReason );
if ( chain != null && chain.Length > 0 )
{
m_Columns[i] = "";
for ( int j = 0; j < chain.Length; ++j )
{
if ( j > 0 )
m_Columns[i] += '.';
m_Columns[i] += chain[j].Name;
}
}
}
}
AddEntryHtml( 130 + ( i == 0 ? 40 : 0 ), m_Columns[i] );
}
AddEntryHeader( 20 );
}
for ( int i = m_Page * EntriesPerPage, line = 0; line < EntriesPerPage && i < m_List.Count; ++i, ++line )
{
AddNewLine();
object obj = m_List[i];
bool isDeleted = false;
if ( obj is Item )
{
Item item = (Item)obj;
if ( !(isDeleted = item.Deleted) )
AddEntryHtml( 40 + 130, item.GetType().Name );
}
else if ( obj is Mobile )
{
Mobile mob = (Mobile)obj;
if ( !(isDeleted = mob.Deleted) )
AddEntryHtml( 40 + 130, mob.Name );
}
if ( isDeleted )
{
AddEntryHtml( 40 + 130, "(deleted)" );
for ( int j = 1; j < m_Columns.Length; ++j )
AddEntryHtml( 130, "---" );
AddEntryHeader( 20 );
}
else
{
for ( int j = 1; j < m_Columns.Length; ++j )
{
object src = obj;
string value;
string failReason = "";
PropertyInfo[] chain = Properties.GetPropertyInfoChain( m_From, src.GetType(), m_Columns[j], PropertyAccess.Read, ref failReason );
if ( chain == null || chain.Length == 0 )
{
value = "---";
}
else
{
PropertyInfo p = Properties.GetPropertyInfo( ref src, chain, ref failReason );
if ( p == null )
value = "---";
else
value = PropertiesGump.ValueToString( src, p );
}
AddEntryHtml( 130, value );
}
bool isSelected = ( m_Select != null && obj == m_Select );
AddEntryButton( 20, ( isSelected ? 9762 : ArrowRightID1 ), ( isSelected ? 9763 : ArrowRightID2 ), 3 + i, ArrowRightWidth, ArrowRightHeight );
}
}
FinishPage();
}
public override void OnResponse( NetState sender, RelayInfo info )
{
switch ( info.ButtonID )
{
case 1:
{
if ( m_Page > 0 )
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page - 1, m_Select ) );
break;
}
case 2:
{
if ( (m_Page + 1) * EntriesPerPage < m_List.Count )
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page + 1, m_Select ) );
break;
}
default:
{
int v = info.ButtonID - 3;
if ( v >= 0 && v < m_List.Count )
{
object obj = m_List[v];
if ( !BaseCommand.IsAccessible( m_From, obj ) )
{
m_From.SendMessage( "That is not accessible." );
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page, m_Select ) );
break;
}
if ( obj is Item && !((Item)obj).Deleted )
m_From.SendGump( new InterfaceItemGump( m_From, m_Columns, m_List, m_Page, (Item) obj ) );
else if ( obj is Mobile && !((Mobile)obj).Deleted )
m_From.SendGump( new InterfaceMobileGump( m_From, m_Columns, m_List, m_Page, (Mobile) obj ) );
else
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page, m_Select ) );
}
break;
}
}
}
}
public class InterfaceItemGump : BaseGridGump
{
private Mobile m_From;
private string[] m_Columns;
private ArrayList m_List;
private int m_Page;
private Item m_Item;
public InterfaceItemGump( Mobile from, string[] columns, ArrayList list, int page, Item item ) : base( 30, 30 )
{
m_From = from;
m_Columns = columns;
m_List = list;
m_Page = page;
m_Item = item;
Render();
}
public void Render()
{
AddNewPage();
AddEntryButton( 20, ArrowLeftID1, ArrowLeftID2, 1, ArrowLeftWidth, ArrowLeftHeight );
AddEntryHtml( 160, m_Item.GetType().Name );
AddEntryHeader( 20 );
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Properties" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 2, ArrowRightWidth, ArrowRightHeight );
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Delete" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 3, ArrowRightWidth, ArrowRightHeight );
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Go there" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 4, ArrowRightWidth, ArrowRightHeight );
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Move to target" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 5, ArrowRightWidth, ArrowRightHeight );
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Bring to pack" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 6, ArrowRightWidth, ArrowRightHeight );
FinishPage();
}
private void InvokeCommand( string ip )
{
CommandSystem.Handle( m_From, String.Format( "{0}{1}", CommandSystem.Prefix, ip ) );
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Item.Deleted )
{
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page, m_Item ) );
return;
}
else if ( !BaseCommand.IsAccessible( m_From, m_Item ) )
{
m_From.SendMessage( "That is no longer accessible." );
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page, m_Item ) );
return;
}
switch ( info.ButtonID )
{
case 0:
case 1:
{
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page, m_Item ) );
break;
}
case 2: // Properties
{
m_From.SendGump( new InterfaceItemGump( m_From, m_Columns, m_List, m_Page, m_Item ) );
m_From.SendGump( new PropertiesGump( m_From, m_Item ) );
break;
}
case 3: // Delete
{
CommandLogging.WriteLine( m_From, "{0} {1} deleting {2}", m_From.AccessLevel, CommandLogging.Format( m_From ), CommandLogging.Format( m_Item ) );
m_Item.Delete();
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page, m_Item ) );
break;
}
case 4: // Go there
{
m_From.SendGump( new InterfaceItemGump( m_From, m_Columns, m_List, m_Page, m_Item ) );
InvokeCommand( String.Format( "Go {0}", m_Item.Serial.Value ) );
break;
}
case 5: // Move to target
{
m_From.SendGump( new InterfaceItemGump( m_From, m_Columns, m_List, m_Page, m_Item ) );
m_From.Target = new MoveTarget( m_Item );
break;
}
case 6: // Bring to pack
{
Mobile owner = m_Item.RootParent as Mobile;
if ( owner != null && (owner.Map != null && owner.Map != Map.Internal) && !BaseCommand.IsAccessible( m_From, owner ) /* !m_From.CanSee( owner )*/ )
{
m_From.SendMessage( "You can not get what you can not see." );
}
else if ( owner != null && (owner.Map == null || owner.Map == Map.Internal) && owner.Hidden && owner.AccessLevel >= m_From.AccessLevel )
{
m_From.SendMessage( "You can not get what you can not see." );
}
else
{
m_From.SendGump( new InterfaceItemGump( m_From, m_Columns, m_List, m_Page, m_Item ) );
m_From.AddToBackpack( m_Item );
}
break;
}
}
}
}
public class InterfaceMobileGump : BaseGridGump
{
private Mobile m_From;
private string[] m_Columns;
private ArrayList m_List;
private int m_Page;
private Mobile m_Mobile;
public InterfaceMobileGump( Mobile from, string[] columns, ArrayList list, int page, Mobile mob )
: base( 30, 30 )
{
m_From = from;
m_Columns = columns;
m_List = list;
m_Page = page;
m_Mobile = mob;
Render();
}
public void Render()
{
AddNewPage();
AddEntryButton( 20, ArrowLeftID1, ArrowLeftID2, 1, ArrowLeftWidth, ArrowLeftHeight );
AddEntryHtml( 160, m_Mobile.Name );
AddEntryHeader( 20 );
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Properties" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 2, ArrowRightWidth, ArrowRightHeight );
if ( !m_Mobile.Player )
{
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Delete" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 3, ArrowRightWidth, ArrowRightHeight );
}
if ( m_Mobile != m_From )
{
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Go to there" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 4, ArrowRightWidth, ArrowRightHeight );
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Bring them here" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 5, ArrowRightWidth, ArrowRightHeight );
}
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Move to target" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 6, ArrowRightWidth, ArrowRightHeight );
if ( m_From == m_Mobile || m_From.AccessLevel > m_Mobile.AccessLevel )
{
AddNewLine();
if ( m_Mobile.Alive )
{
AddEntryHtml( 20 + OffsetSize + 160, "Kill" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 7, ArrowRightWidth, ArrowRightHeight );
}
else
{
AddEntryHtml( 20 + OffsetSize + 160, "Resurrect" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 8, ArrowRightWidth, ArrowRightHeight );
}
}
if ( m_Mobile.NetState != null )
{
AddNewLine();
AddEntryHtml( 20 + OffsetSize + 160, "Client" );
AddEntryButton( 20, ArrowRightID1, ArrowRightID2, 9, ArrowRightWidth, ArrowRightHeight );
}
FinishPage();
}
private void InvokeCommand( string ip )
{
CommandSystem.Handle( m_From, String.Format( "{0}{1}", CommandSystem.Prefix, ip ) );
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Mobile.Deleted )
{
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
return;
}
else if ( !BaseCommand.IsAccessible( m_From, m_Mobile ) )
{
m_From.SendMessage( "That is no longer accessible." );
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
return;
}
switch ( info.ButtonID )
{
case 0:
case 1:
{
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
break;
}
case 2: // Properties
{
m_From.SendGump( new InterfaceMobileGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
m_From.SendGump( new PropertiesGump( m_From, m_Mobile ) );
break;
}
case 3: // Delete
{
if ( !m_Mobile.Player )
{
CommandLogging.WriteLine( m_From, "{0} {1} deleting {2}", m_From.AccessLevel, CommandLogging.Format( m_From ), CommandLogging.Format( m_Mobile ) );
m_Mobile.Delete();
m_From.SendGump( new InterfaceGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
}
break;
}
case 4: // Go there
{
m_From.SendGump( new InterfaceMobileGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
InvokeCommand( String.Format( "Go {0}", m_Mobile.Serial.Value ) );
break;
}
case 5: // Bring them here
{
if ( m_From.Map == null || m_From.Map == Map.Internal )
{
m_From.SendMessage( "You cannot bring that person here." );
}
else
{
m_From.SendGump( new InterfaceMobileGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
m_Mobile.MoveToWorld( m_From.Location, m_From.Map );
}
break;
}
case 6: // Move to target
{
m_From.SendGump( new InterfaceMobileGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
m_From.Target = new MoveTarget( m_Mobile );
break;
}
case 7: // Kill
{
if ( m_From == m_Mobile || m_From.AccessLevel > m_Mobile.AccessLevel )
m_Mobile.Kill();
m_From.SendGump( new InterfaceMobileGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
break;
}
case 8: // Res
{
if ( m_From == m_Mobile || m_From.AccessLevel > m_Mobile.AccessLevel )
{
m_Mobile.PlaySound( 0x214 );
m_Mobile.FixedEffect( 0x376A, 10, 16 );
m_Mobile.Resurrect();
}
m_From.SendGump( new InterfaceMobileGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
break;
}
case 9: // Client
{
m_From.SendGump( new InterfaceMobileGump( m_From, m_Columns, m_List, m_Page, m_Mobile ) );
if ( m_Mobile.NetState != null )
m_From.SendGump( new ClientGump( m_From, m_Mobile.NetState ) );
break;
}
}
}
}
}