#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server;
namespace Server.Items
{
public class HarrowerGate : Moongate
{
private Mobile m_Harrower;
public override int LabelNumber{ get{ return 1049498; } } // dark moongate
public HarrowerGate( Mobile harrower, Point3D loc, Map map, Point3D targLoc, Map targMap ) : base( targLoc, targMap )
{
m_Harrower = harrower;
Dispellable = false;
ItemID = 0x1FD4;
Light = LightType.Circle300;
MoveToWorld( loc, map );
}
public HarrowerGate( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( m_Harrower );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Harrower = reader.ReadMobile();
if ( m_Harrower == null )
Delete();
break;
}
}
if ( Light != LightType.Circle300 )
Light = LightType.Circle300;
}
}
}