#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
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using System;
namespace Server.Engines.Chat
{
public enum ChatCommand
{
/// <summary>
/// Add a channel to top list.
/// </summary>
AddChannel = 0x3E8,
/// <summary>
/// Remove channel from top list.
/// </summary>
RemoveChannel = 0x3E9,
/// <summary>
/// Queries for a new chat nickname.
/// </summary>
AskNewNickname = 0x3EB,
/// <summary>
/// Closes the chat window.
/// </summary>
CloseChatWindow = 0x3EC,
/// <summary>
/// Opens the chat window.
/// </summary>
OpenChatWindow = 0x3ED,
/// <summary>
/// Add a user to current channel.
/// </summary>
AddUserToChannel = 0x3EE,
/// <summary>
/// Remove a user from current channel.
/// </summary>
RemoveUserFromChannel = 0x3EF,
/// <summary>
/// Send a message putting generic conference name at top when player leaves a channel.
/// </summary>
LeaveChannel = 0x3F0,
/// <summary>
/// Send a message putting Channel name at top and telling player he joined the channel.
/// </summary>
JoinedChannel = 0x3F1
}
}