#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Engines/ConPVP/DuelTeleporterAddon.cs
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96
Scripts/Engines/ConPVP/DuelTeleporterAddon.cs
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using System;
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using Server;
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using Server.Items;
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namespace Server.Engines.ConPVP
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{
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public enum DuelTeleporterType
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{
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Squares = 6095,
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Buds = 6104,
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Flowers = 6113,
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Spikes = 6122,
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Arrows = 6140,
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Links = 6149
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}
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public class DuelTeleporterAddon : BaseAddon
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{
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[CommandProperty( AccessLevel.GameMaster )]
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public DuelTeleporterType Type
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{
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get
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{
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if ( Components.Count > 0 )
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return (DuelTeleporterType)(((Item)Components[0]).ItemID);
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return DuelTeleporterType.Squares;
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}
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set
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{
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for ( int i = 0; i < Components.Count && i < 9; ++i )
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((Item)Components[i]).ItemID = i + (int)value;
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}
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}
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[Constructable]
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public DuelTeleporterAddon() : this( DuelTeleporterType.Squares )
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{
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}
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[Constructable]
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public DuelTeleporterAddon( DuelTeleporterType type )
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{
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int itemID = (int)type;
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AddComponent( new AddonComponent( itemID + 0 ), -1, -1, 5 );
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AddComponent( new AddonComponent( itemID + 1 ), -1, 0, 5 );
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AddComponent( new AddonComponent( itemID + 2 ), 0, -1, 5 );
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AddComponent( new AddonComponent( itemID + 3 ), -1, +1, 5 );
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AddComponent( new AddonComponent( itemID + 4 ), 0, 0, 5 );
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AddComponent( new AddonComponent( itemID + 5 ), +1, -1, 5 );
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AddComponent( new AddonComponent( itemID + 6 ), 0, +1, 5 );
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AddComponent( new AddonComponent( itemID + 7 ), +1, 0, 5 );
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AddComponent( new AddonComponent( itemID + 8 ), +1, +1, 5 );
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AddComponent( new AddonComponent( 0x759 ), -2, -2, 0 );
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AddComponent( new AddonComponent( 0x75A ), +2, +2, 0 );
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AddComponent( new AddonComponent( 0x75B ), -2, +2, 0 );
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AddComponent( new AddonComponent( 0x75C ), +2, -2, 0 );
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AddComponent( new AddonComponent( 0x751 ), -1, +2, 0 );
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AddComponent( new AddonComponent( 0x751 ), 0, +2, 0 );
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AddComponent( new AddonComponent( 0x751 ), +1, +2, 0 );
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AddComponent( new AddonComponent( 0x752 ), +2, -1, 0 );
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AddComponent( new AddonComponent( 0x752 ), +2, 0, 0 );
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AddComponent( new AddonComponent( 0x752 ), +2, +1, 0 );
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AddComponent( new AddonComponent( 0x753 ), -1, -2, 0 );
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AddComponent( new AddonComponent( 0x753 ), 0, -2, 0 );
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AddComponent( new AddonComponent( 0x753 ), +1, -2, 0 );
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AddComponent( new AddonComponent( 0x754 ), -2, -1, 0 );
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AddComponent( new AddonComponent( 0x754 ), -2, 0, 0 );
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AddComponent( new AddonComponent( 0x754 ), -2, +1, 0 );
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}
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public DuelTeleporterAddon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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