#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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309
Scripts/Engines/ConPVP/Preferences.cs
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309
Scripts/Engines/ConPVP/Preferences.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Gumps;
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using Server.Network;
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namespace Server.Engines.ConPVP
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{
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public class PreferencesController : Item
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{
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private Preferences m_Preferences;
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//[CommandProperty( AccessLevel.GameMaster )]
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public Preferences Preferences{ get{ return m_Preferences; } set{} }
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public override string DefaultName
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{
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get { return "preferences controller"; }
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}
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[Constructable]
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public PreferencesController() : base( 0x1B7A )
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{
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Visible = false;
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Movable = false;
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m_Preferences = new Preferences();
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if ( Preferences.Instance == null )
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Preferences.Instance = m_Preferences;
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else
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Delete();
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}
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public override void Delete()
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{
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if ( Preferences.Instance != m_Preferences )
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base.Delete();
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}
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public PreferencesController( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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m_Preferences.Serialize( writer );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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m_Preferences = new Preferences( reader );
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Preferences.Instance = m_Preferences;
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break;
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}
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}
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}
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}
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public class Preferences
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{
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private ArrayList m_Entries;
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private Hashtable m_Table;
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public ArrayList Entries{ get{ return m_Entries; } }
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public PreferencesEntry Find( Mobile mob )
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{
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PreferencesEntry entry = (PreferencesEntry) m_Table[mob];
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if ( entry == null )
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{
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m_Table[mob] = entry = new PreferencesEntry( mob, this );
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m_Entries.Add( entry );
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}
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return entry;
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}
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private static Preferences m_Instance;
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public static Preferences Instance{ get{ return m_Instance; } set{ m_Instance = value; } }
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public Preferences()
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{
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m_Table = new Hashtable();
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m_Entries = new ArrayList();
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}
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public Preferences( GenericReader reader )
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{
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int version = reader.ReadEncodedInt();
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switch ( version )
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{
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case 0:
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{
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int count = reader.ReadEncodedInt();
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m_Table = new Hashtable( count );
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m_Entries = new ArrayList( count );
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for ( int i = 0; i < count; ++i )
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{
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PreferencesEntry entry = new PreferencesEntry( reader, this, version );
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if ( entry.Mobile != null )
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{
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m_Table[entry.Mobile] = entry;
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m_Entries.Add( entry );
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}
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}
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break;
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}
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}
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}
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public void Serialize( GenericWriter writer )
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{
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writer.WriteEncodedInt( (int) 0 ); // version;
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writer.WriteEncodedInt( (int) m_Entries.Count );
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for ( int i = 0; i < m_Entries.Count; ++i )
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((PreferencesEntry)m_Entries[i]).Serialize( writer );
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}
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}
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public class PreferencesEntry
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{
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private Mobile m_Mobile;
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private ArrayList m_Disliked;
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private Preferences m_Preferences;
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public Mobile Mobile{ get{ return m_Mobile; } }
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public ArrayList Disliked{ get{ return m_Disliked; } }
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public PreferencesEntry( Mobile mob, Preferences prefs )
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{
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m_Preferences = prefs;
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m_Mobile = mob;
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m_Disliked = new ArrayList();
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}
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public PreferencesEntry( GenericReader reader, Preferences prefs, int version )
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{
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m_Preferences = prefs;
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switch ( version )
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{
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case 0:
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{
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m_Mobile = reader.ReadMobile();
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int count = reader.ReadEncodedInt();
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m_Disliked = new ArrayList( count );
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for ( int i = 0; i < count; ++i )
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m_Disliked.Add( reader.ReadString() );
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break;
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}
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}
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}
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public void Serialize( GenericWriter writer )
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{
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writer.Write( (Mobile) m_Mobile );
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writer.WriteEncodedInt( (int) m_Disliked.Count );
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for ( int i = 0; i < m_Disliked.Count; ++i )
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writer.Write( (string) m_Disliked[i] );
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}
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}
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public class PreferencesGump : Gump
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{
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private Mobile m_From;
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private PreferencesEntry m_Entry;
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if ( m_Entry == null )
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return;
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if ( info.ButtonID != 1 )
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return;
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m_Entry.Disliked.Clear();
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List<Arena> arenas = Arena.Arenas;
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for ( int i = 0; i < info.Switches.Length; ++i )
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{
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int idx = info.Switches[i];
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if ( idx >= 0 && idx < arenas.Count )
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m_Entry.Disliked.Add( arenas[idx].Name );
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}
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}
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public PreferencesGump( Mobile from, Preferences prefs ) : base( 50, 50 )
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{
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m_From = from;
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m_Entry = prefs.Find( from );
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if ( m_Entry == null )
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return;
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List<Arena> arenas = Arena.Arenas;
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AddPage( 0 );
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int height = 12 + 20 + (arenas.Count * 31) + 24 + 12;
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AddBackground( 0, 0, 499+40-365, height, 0x2436 );
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for ( int i = 1; i < arenas.Count; i += 2 )
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AddImageTiled( 12, 32 + (i * 31), 475+40-365, 30, 0x2430 );
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AddAlphaRegion( 10, 10, 479+40-365, height - 20 );
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AddColumnHeader( 35, null );
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AddColumnHeader( 115, "Arena" );
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AddButton( 499+40-365 - 12 - 63 - 4 - 63, height - 12 - 24, 247, 248, 1, GumpButtonType.Reply, 0 );
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AddButton( 499+40-365 - 12 - 63, height - 12 - 24, 241, 242, 2, GumpButtonType.Reply, 0 );
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for ( int i = 0; i < arenas.Count; ++i )
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{
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Arena ar = arenas[i];
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string name = ar.Name;
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if ( name == null )
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name = "(no name)";
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int x = 12;
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int y = 32 + (i * 31);
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int color = 0xCCFFCC;
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AddCheck( x + 3, y + 1, 9730, 9727, m_Entry.Disliked.Contains(name), i );
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x += 35;
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AddBorderedText( x + 5, y + 5, 115 - 5, name, color, 0 );
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x += 115;
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}
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}
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public string Center( string text )
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{
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return String.Format( "<CENTER>{0}</CENTER>", text );
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}
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public string Color( string text, int color )
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{
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return String.Format( "<BASEFONT COLOR=#{0:X6}>{1}</BASEFONT>", color, text );
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}
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private void AddBorderedText( int x, int y, int width, string text, int color, int borderColor )
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{
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/*AddColoredText( x - 1, y, width, text, borderColor );
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AddColoredText( x + 1, y, width, text, borderColor );
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AddColoredText( x, y - 1, width, text, borderColor );
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AddColoredText( x, y + 1, width, text, borderColor );*/
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/*AddColoredText( x - 1, y - 1, width, text, borderColor );
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AddColoredText( x + 1, y + 1, width, text, borderColor );*/
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AddColoredText( x, y, width, text, color );
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}
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private void AddColoredText( int x, int y, int width, string text, int color )
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{
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if ( color == 0 )
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AddHtml( x, y, width, 20, text, false, false );
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else
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AddHtml( x, y, width, 20, Color( text, color ), false, false );
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}
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private int m_ColumnX = 12;
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private void AddColumnHeader( int width, string name )
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{
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AddBackground( m_ColumnX, 12, width, 20, 0x242C );
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AddImageTiled( m_ColumnX + 2, 14, width - 4, 16, 0x2430 );
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if ( name != null )
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AddBorderedText( m_ColumnX, 13, width, Center( name ), 0xFFFFFF, 0 );
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m_ColumnX += width;
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}
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}
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}
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