#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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104
Scripts/Engines/Factions/Gumps/FactionImbueGump.cs
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104
Scripts/Engines/Factions/Gumps/FactionImbueGump.cs
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using System;
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using Server;
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using Server.Items;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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using Server.Engines.Craft;
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namespace Server.Factions
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{
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public class FactionImbueGump : FactionGump
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{
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private Item m_Item;
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private Mobile m_Mobile;
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private Faction m_Faction;
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private CraftSystem m_CraftSystem;
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private BaseTool m_Tool;
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private object m_Notice;
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private int m_Quality;
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private FactionItemDefinition m_Definition;
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public FactionImbueGump( int quality, Item item, Mobile from, CraftSystem craftSystem, BaseTool tool, object notice, int availableSilver, Faction faction, FactionItemDefinition def ) : base( 100, 200 )
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{
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m_Item = item;
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m_Mobile = from;
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m_Faction = faction;
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m_CraftSystem = craftSystem;
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m_Tool = tool;
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m_Notice = notice;
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m_Quality = quality;
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m_Definition = def;
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AddPage( 0 );
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AddBackground( 0, 0, 320, 270, 5054 );
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AddBackground( 10, 10, 300, 250, 3000 );
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AddHtmlLocalized( 20, 20, 210, 25, 1011569, false, false ); // Imbue with Faction properties?
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AddHtmlLocalized( 20, 60, 170, 25, 1018302, false, false ); // Item quality:
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AddHtmlLocalized( 175, 60, 100, 25, 1018305 - m_Quality, false, false ); // Exceptional, Average, Low
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AddHtmlLocalized( 20, 80, 170, 25, 1011572, false, false ); // Item Cost :
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AddLabel( 175, 80, 0x34, def.SilverCost.ToString( "N0" ) ); // NOTE: Added 'N0'
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AddHtmlLocalized( 20, 100, 170, 25, 1011573, false, false ); // Your Silver :
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AddLabel( 175, 100, 0x34, availableSilver.ToString( "N0" ) ); // NOTE: Added 'N0'
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AddRadio( 20, 140, 210, 211, true, 1 );
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AddLabel( 55, 140, m_Faction.Definition.HuePrimary - 1, "*****" );
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AddHtmlLocalized( 150, 140, 150, 25, 1011570, false, false ); // Primary Color
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AddRadio( 20, 160, 210, 211, false, 2 );
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AddLabel( 55, 160, m_Faction.Definition.HueSecondary - 1, "*****" );
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AddHtmlLocalized( 150, 160, 150, 25, 1011571, false, false ); // Secondary Color
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AddHtmlLocalized( 55, 200, 200, 25, 1011011, false, false ); // CONTINUE
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AddButton( 20, 200, 4005, 4007, 1, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 55, 230, 200, 25, 1011012, false, false ); // CANCEL
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AddButton( 20, 230, 4005, 4007, 0, GumpButtonType.Reply, 0 );
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if ( info.ButtonID == 1 )
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{
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Container pack = m_Mobile.Backpack;
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if ( pack != null && m_Item.IsChildOf( pack ) )
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{
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if ( pack.ConsumeTotal( typeof( Silver ), m_Definition.SilverCost ) )
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{
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int hue;
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if ( m_Item is SpellScroll )
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hue = 0;
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else if ( info.IsSwitched( 1 ) )
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hue = m_Faction.Definition.HuePrimary;
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else
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hue = m_Faction.Definition.HueSecondary;
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FactionItem.Imbue( m_Item, m_Faction, true, hue );
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}
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else
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{
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m_Mobile.SendLocalizedMessage( 1042204 ); // You do not have enough silver.
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}
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}
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}
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if ( m_Tool != null && !m_Tool.Deleted && m_Tool.UsesRemaining > 0 )
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m_Mobile.SendGump( new CraftGump( m_Mobile, m_CraftSystem, m_Tool, m_Notice ) );
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else if ( m_Notice is string )
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m_Mobile.SendMessage( (string) m_Notice );
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else if ( m_Notice is int && ((int)m_Notice) > 0 )
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m_Mobile.SendLocalizedMessage( (int) m_Notice );
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}
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}
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}
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