#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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52
Scripts/Engines/Factions/Gumps/JoinStoneGump.cs
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52
Scripts/Engines/Factions/Gumps/JoinStoneGump.cs
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using System;
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using Server;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Factions
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{
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public class JoinStoneGump : FactionGump
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{
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private PlayerMobile m_From;
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private Faction m_Faction;
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public JoinStoneGump( PlayerMobile from, Faction faction ) : base( 20, 30 )
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{
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m_From = from;
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m_Faction = faction;
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AddPage( 0 );
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AddBackground( 0, 0, 550, 440, 5054 );
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AddBackground( 10, 10, 530, 420, 3000 );
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AddHtmlText( 20, 30, 510, 20, faction.Definition.Header, false, false );
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AddHtmlText( 20, 130, 510, 100, faction.Definition.About, true, true );
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AddHtmlLocalized( 20, 60, 100, 20, 1011429, false, false ); // Led By :
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AddHtml( 125, 60, 200, 20, faction.Commander != null ? faction.Commander.Name : "Nobody", false, false );
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AddHtmlLocalized( 20, 80, 100, 20, 1011457, false, false ); // Tithe rate :
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if ( faction.Tithe >= 0 && faction.Tithe <= 100 && (faction.Tithe % 10) == 0 )
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AddHtmlLocalized( 125, 80, 350, 20, 1011480 + (faction.Tithe / 10), false, false );
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else
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AddHtml( 125, 80, 350, 20, faction.Tithe + "%", false, false );
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AddButton( 20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 55, 400, 200, 20, 1011425, false, false ); // JOIN THIS FACTION
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AddButton( 300, 400, 4005, 4007, 0, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 335, 400, 200, 20, 1011012, false, false ); // CANCEL
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if ( info.ButtonID == 1 )
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m_Faction.OnJoinAccepted( m_From );
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}
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}
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}
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