#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
92
Scripts/Engines/Factions/Gumps/LeaveFactionGump.cs
Normal file
92
Scripts/Engines/Factions/Gumps/LeaveFactionGump.cs
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Guilds;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class LeaveFactionGump : FactionGump
|
||||
{
|
||||
private PlayerMobile m_From;
|
||||
private Faction m_Faction;
|
||||
|
||||
public LeaveFactionGump( PlayerMobile from, Faction faction ) : base( 20, 30 )
|
||||
{
|
||||
m_From = from;
|
||||
m_Faction = faction;
|
||||
|
||||
AddBackground( 0, 0, 270, 120, 5054 );
|
||||
AddBackground( 10, 10, 250, 100, 3000 );
|
||||
|
||||
if ( from.Guild is Guild && ((Guild)from.Guild).Leader == from )
|
||||
AddHtmlLocalized( 20, 15, 230, 60, 1018057, true, true ); // Are you sure you want your entire guild to leave this faction?
|
||||
else
|
||||
AddHtmlLocalized( 20, 15, 230, 60, 1018063, true, true ); // Are you sure you want to leave this faction?
|
||||
|
||||
AddHtmlLocalized( 55, 80, 75, 20, 1011011, false, false ); // CONTINUE
|
||||
AddButton( 20, 80, 4005, 4007, 1, GumpButtonType.Reply, 0 );
|
||||
|
||||
AddHtmlLocalized( 170, 80, 75, 20, 1011012, false, false ); // CANCEL
|
||||
AddButton( 135, 80, 4005, 4007, 2, GumpButtonType.Reply, 0 );
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 1: // continue
|
||||
{
|
||||
Guild guild = m_From.Guild as Guild;
|
||||
|
||||
if ( guild == null )
|
||||
{
|
||||
PlayerState pl = PlayerState.Find( m_From );
|
||||
|
||||
if ( pl != null )
|
||||
{
|
||||
pl.Leaving = DateTime.UtcNow;
|
||||
|
||||
if ( Faction.LeavePeriod == TimeSpan.FromDays( 3.0 ) )
|
||||
m_From.SendLocalizedMessage( 1005065 ); // You will be removed from the faction in 3 days
|
||||
else
|
||||
m_From.SendMessage( "You will be removed from the faction in {0} days.", Faction.LeavePeriod.TotalDays );
|
||||
}
|
||||
}
|
||||
else if ( guild.Leader != m_From )
|
||||
{
|
||||
m_From.SendLocalizedMessage( 1005061 ); // You cannot quit the faction because you are not the guild master
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendLocalizedMessage( 1042285 ); // Your guild is now quitting the faction.
|
||||
|
||||
for ( int i = 0; i < guild.Members.Count; ++i )
|
||||
{
|
||||
Mobile mob = (Mobile) guild.Members[i];
|
||||
PlayerState pl = PlayerState.Find( mob );
|
||||
|
||||
if ( pl != null )
|
||||
{
|
||||
pl.Leaving = DateTime.UtcNow;
|
||||
|
||||
if ( Faction.LeavePeriod == TimeSpan.FromDays( 3.0 ) )
|
||||
mob.SendLocalizedMessage( 1005060 ); // Your guild will quit the faction in 3 days
|
||||
else
|
||||
mob.SendMessage( "Your guild will quit the faction in {0} days.", Faction.LeavePeriod.TotalDays );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 2: // cancel
|
||||
{
|
||||
m_From.SendLocalizedMessage( 500737 ); // Canceled resignation.
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue