#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Engines/Factions/Instances/Towns/Minoc.cs
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Scripts/Engines/Factions/Instances/Towns/Minoc.cs
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using System;
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namespace Server.Factions
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{
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public class Minoc : Town
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{
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public Minoc()
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{
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Definition =
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new TownDefinition(
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2,
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0x186B,
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"Minoc",
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"Minoc",
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new TextDefinition( 1011437, "MINOC" ),
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new TextDefinition( 1011564, "TOWN STONE FOR MINOC" ),
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new TextDefinition( 1041036, "The Faction Sigil Monolith of Minoc" ),
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new TextDefinition( 1041406, "The Faction Town Sigil Monolith Minoc" ),
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new TextDefinition( 1041415, "Faction Town Stone of Minoc" ),
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new TextDefinition( 1041397, "Faction Town Sigil of Minoc" ),
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new TextDefinition( 1041388, "Corrupted Faction Town Sigil of Minoc" ),
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new Point3D( 2471, 439, 15 ),
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new Point3D( 2469, 445, 15 ) );
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}
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}
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}
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