#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Engines/Factions/Instances/Towns/Vesper.cs
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Scripts/Engines/Factions/Instances/Towns/Vesper.cs
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using System;
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namespace Server.Factions
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{
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public class Vesper : Town
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{
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public Vesper()
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{
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Definition =
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new TownDefinition(
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5,
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0x186E,
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"Vesper",
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"Vesper",
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new TextDefinition( 1016413, "VESPER" ),
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new TextDefinition( 1011566, "TOWN STONE FOR VESPER" ),
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new TextDefinition( 1041039, "The Faction Sigil Monolith of Vesper" ),
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new TextDefinition( 1041409, "The Faction Town Sigil Monolith of Vesper" ),
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new TextDefinition( 1041418, "Faction Town Stone of Vesper" ),
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new TextDefinition( 1041400, "Faction Town Sigil of Vesper" ),
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new TextDefinition( 1041391, "Corrupted Faction Town Sigil of Vesper" ),
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new Point3D( 2982, 818, 0 ),
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new Point3D( 2985, 821, 0 ) );
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}
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}
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}
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