#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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using System;
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using System.Collections.Generic;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Factions
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{
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public class FactionReagentVendor : BaseFactionVendor
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{
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public FactionReagentVendor( Town town, Faction faction ) : base( town, faction, "the Reagent Man" )
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{
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SetSkill( SkillName.EvalInt, 65.0, 88.0 );
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SetSkill( SkillName.Inscribe, 60.0, 83.0 );
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SetSkill( SkillName.Magery, 64.0, 100.0 );
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SetSkill( SkillName.Meditation, 60.0, 83.0 );
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SetSkill( SkillName.MagicResist, 65.0, 88.0 );
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SetSkill( SkillName.Wrestling, 36.0, 68.0 );
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}
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public override void InitSBInfo()
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{
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SBInfos.Add( new SBFactionReagent() );
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}
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public override VendorShoeType ShoeType
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{
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get{ return Utility.RandomBool() ? VendorShoeType.Shoes : VendorShoeType.Sandals; }
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}
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public override void InitOutfit()
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{
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base.InitOutfit();
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AddItem( new Robe( Utility.RandomBlueHue() ) );
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AddItem( new GnarledStaff() );
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}
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public FactionReagentVendor( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class SBFactionReagent : SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBFactionReagent()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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for ( int i = 0; i < 2; ++i )
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{
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Add( new GenericBuyInfo( typeof( BlackPearl ), 5, 20, 0xF7A, 0 ) );
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Add( new GenericBuyInfo( typeof( Bloodmoss ), 5, 20, 0xF7B, 0 ) );
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Add( new GenericBuyInfo( typeof( MandrakeRoot ), 3, 20, 0xF86, 0 ) );
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Add( new GenericBuyInfo( typeof( Garlic ), 3, 20, 0xF84, 0 ) );
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Add( new GenericBuyInfo( typeof( Ginseng ), 3, 20, 0xF85, 0 ) );
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Add( new GenericBuyInfo( typeof( Nightshade ), 3, 20, 0xF88, 0 ) );
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Add( new GenericBuyInfo( typeof( SpidersSilk ), 3, 20, 0xF8D, 0 ) );
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Add( new GenericBuyInfo( typeof( SulfurousAsh ), 3, 20, 0xF8C, 0 ) );
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}
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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}
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}
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}
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}
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