#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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231
Scripts/Engines/MLQuests/Items/Teleporters.cs
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231
Scripts/Engines/MLQuests/Items/Teleporters.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.MLQuests.Items
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{
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public class MLQuestTeleporter : Teleporter
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{
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private Type m_QuestType;
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private TextDefinition m_Message;
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[CommandProperty(AccessLevel.GameMaster)]
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public Type QuestType
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{
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get { return m_QuestType; }
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set { m_QuestType = value; InvalidateProperties(); }
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public TextDefinition Message
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{
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get { return m_Message; }
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set { m_Message = value; }
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}
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[Constructable]
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public MLQuestTeleporter()
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: this(Point3D.Zero, null, null, null)
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{
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}
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[Constructable]
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public MLQuestTeleporter(Point3D pointDest, Map mapDest)
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: this(pointDest, mapDest, null, null)
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{
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}
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[Constructable]
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public MLQuestTeleporter(Point3D pointDest, Map mapDest, Type questType, TextDefinition message)
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: base(pointDest, mapDest)
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{
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m_QuestType = questType;
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m_Message = message;
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}
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public override bool CanTeleport(Mobile m)
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{
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if (!base.CanTeleport(m))
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return false;
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if (m_QuestType != null)
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{
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PlayerMobile pm = m as PlayerMobile;
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if (pm == null)
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return false;
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MLQuestContext context = MLQuestSystem.GetContext(pm);
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if (context == null || (!context.IsDoingQuest(m_QuestType) && !context.HasDoneQuest(m_QuestType)))
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{
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TextDefinition.SendMessageTo(m, m_Message);
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return false;
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}
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}
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return true;
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (m_QuestType != null)
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list.Add(String.Format("Required quest: {0}", m_QuestType.Name));
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}
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public MLQuestTeleporter(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write((m_QuestType != null) ? m_QuestType.FullName : null);
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TextDefinition.Serialize(writer, m_Message);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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string typeName = reader.ReadString();
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if (typeName != null)
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m_QuestType = ScriptCompiler.FindTypeByFullName(typeName, false);
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m_Message = TextDefinition.Deserialize(reader);
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}
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}
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public interface ITicket
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{
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void OnTicketUsed(Mobile from);
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}
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public class TicketTeleporter : Teleporter
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{
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private Type m_TicketType;
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private TextDefinition m_Message;
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[CommandProperty(AccessLevel.GameMaster)]
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public Type TicketType
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{
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get { return m_TicketType; }
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set { m_TicketType = value; InvalidateProperties(); }
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public TextDefinition Message
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{
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get { return m_Message; }
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set { m_Message = value; }
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}
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[Constructable]
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public TicketTeleporter()
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: this(Point3D.Zero, null, null, null)
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{
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}
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[Constructable]
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public TicketTeleporter(Point3D pointDest, Map mapDest)
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: this(pointDest, mapDest, null, null)
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{
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}
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[Constructable]
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public TicketTeleporter(Point3D pointDest, Map mapDest, Type ticketType, TextDefinition message)
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: base(pointDest, mapDest)
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{
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m_TicketType = ticketType;
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m_Message = message;
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}
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public override bool CanTeleport(Mobile m)
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{
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if (!base.CanTeleport(m))
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return false;
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if (m_TicketType != null)
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{
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Item ticket = null;
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Container pack = m.Backpack;
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if (pack != null)
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ticket = pack.FindItemByType(m_TicketType, false); // Check (top level) backpack
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if (ticket == null)
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{
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foreach (Item item in m.Items) // Check paperdoll
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{
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if (m_TicketType.IsAssignableFrom(item.GetType()))
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{
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ticket = item;
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break;
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}
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}
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}
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if (ticket == null)
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{
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TextDefinition.SendMessageTo(m, m_Message);
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return false;
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}
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if (ticket is ITicket)
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((ITicket)ticket).OnTicketUsed(m);
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}
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return true;
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (m_TicketType != null)
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list.Add(String.Format("Required ticket: {0}", m_TicketType.Name));
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}
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public TicketTeleporter(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write((m_TicketType != null) ? m_TicketType.FullName : null);
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TextDefinition.Serialize(writer, m_Message);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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string typeName = reader.ReadString();
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if (typeName != null)
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m_TicketType = ScriptCompiler.FindTypeByFullName(typeName, false);
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m_Message = TextDefinition.Deserialize(reader);
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}
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}
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}
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