#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using System.Collections.Generic;
using Server;
namespace Server.Engines.MLQuests
{
[AttributeUsage( AttributeTargets.Class )]
public class QuesterNameAttribute : Attribute
{
private string m_QuesterName;
public string QuesterName { get { return m_QuesterName; } }
public QuesterNameAttribute( string questerName )
{
m_QuesterName = questerName;
}
private static readonly Type m_Type = typeof( QuesterNameAttribute );
private static readonly Dictionary<Type, string> m_Cache = new Dictionary<Type, string>();
public static string GetQuesterNameFor( Type t )
{
if ( t == null )
return "";
string result;
if ( m_Cache.TryGetValue( t, out result ) )
return result;
object[] attributes = t.GetCustomAttributes( m_Type, false );
if ( attributes.Length != 0 )
result = ( (QuesterNameAttribute)attributes[0] ).QuesterName;
else
result = t.Name;
return ( m_Cache[t] = result );
}
}
}