#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Engines/MLQuests/Rewards/DummyReward.cs
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Scripts/Engines/MLQuests/Rewards/DummyReward.cs
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Gumps;
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using System.Collections.Generic;
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namespace Server.Engines.MLQuests.Rewards
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{
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public class DummyReward : BaseReward
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{
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public DummyReward( TextDefinition name )
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: base( name )
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{
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}
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protected override int LabelHeight { get { return 180; } }
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public override void AddRewardItems( PlayerMobile pm, List<Item> rewards )
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{
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}
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}
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}
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