#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server;
using Server.Targeting;
namespace Server.Engines.Plants
{
public class PlantPourTarget : Target
{
private PlantItem m_Plant;
public PlantPourTarget( PlantItem plant ) : base( 3, true, TargetFlags.None )
{
m_Plant = plant;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( !m_Plant.Deleted && from.InRange( m_Plant.GetWorldLocation(), 3 ) && targeted is Item )
{
m_Plant.Pour( from, (Item)targeted );
}
}
protected override void OnTargetFinish( Mobile from )
{
if ( !m_Plant.Deleted && m_Plant.PlantStatus < PlantStatus.DecorativePlant && from.InRange( m_Plant.GetWorldLocation(), 3 ) && m_Plant.IsUsableBy( from ) )
{
if ( from.HasGump( typeof( MainPlantGump ) ) )
from.CloseGump( typeof( MainPlantGump ) );
from.SendGump( new MainPlantGump( m_Plant ) );
}
}
}
}