#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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141
Scripts/Engines/Quests/Collector/Items/EnchantedPaints.cs
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141
Scripts/Engines/Quests/Collector/Items/EnchantedPaints.cs
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Targeting;
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using Server.Engines.Quests;
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namespace Server.Engines.Quests.Collector
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{
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public class EnchantedPaints : QuestItem
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{
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[Constructable]
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public EnchantedPaints() : base( 0xFC1 )
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{
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LootType = LootType.Blessed;
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Weight = 1.0;
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}
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public EnchantedPaints( Serial serial ) : base( serial )
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{
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}
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public override bool CanDrop( PlayerMobile player )
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{
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CollectorQuest qs = player.Quest as CollectorQuest;
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if ( qs == null )
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return true;
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/*return !( qs.IsObjectiveInProgress( typeof( CaptureImagesObjective ) )
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|| qs.IsObjectiveInProgress( typeof( ReturnImagesObjective ) ) );*/
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return false;
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}
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public override void OnDoubleClick( Mobile from )
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{
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PlayerMobile player = from as PlayerMobile;
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if ( player != null )
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{
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QuestSystem qs = player.Quest;
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if ( qs is CollectorQuest )
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{
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if ( qs.IsObjectiveInProgress( typeof( CaptureImagesObjective ) ) )
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{
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player.SendAsciiMessage( 0x59, "Target the creature whose image you wish to create." );
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player.Target = new InternalTarget( this );
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return;
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}
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}
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}
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from.SendLocalizedMessage( 1010085 ); // You cannot use this.
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}
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private class InternalTarget : Target
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{
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private EnchantedPaints m_Paints;
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public InternalTarget( EnchantedPaints paints ) : base( -1, false, TargetFlags.None )
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{
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CheckLOS = false;
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m_Paints = paints;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( m_Paints.Deleted || !m_Paints.IsChildOf( from.Backpack ) )
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return;
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PlayerMobile player = from as PlayerMobile;
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if ( player != null )
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{
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QuestSystem qs = player.Quest;
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if ( qs is CollectorQuest )
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{
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CaptureImagesObjective obj = qs.FindObjective( typeof( CaptureImagesObjective ) ) as CaptureImagesObjective;
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if ( obj != null && !obj.Completed )
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{
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if ( targeted is Mobile )
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{
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ImageType image;
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CaptureResponse response = obj.CaptureImage(( targeted.GetType().Name=="GreaterMongbat" ? new Mongbat().GetType() : targeted.GetType() ), out image );
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switch ( response )
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{
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case CaptureResponse.Valid:
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{
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player.SendLocalizedMessage( 1055125 ); // The enchanted paints swirl for a moment then an image begins to take shape. *Click*
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player.AddToBackpack( new PaintedImage( image ) );
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break;
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}
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case CaptureResponse.AlreadyDone:
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{
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player.SendAsciiMessage( 0x2C, "You have already captured the image of this creature" );
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break;
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}
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case CaptureResponse.Invalid:
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{
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player.SendLocalizedMessage( 1055124 ); // You have no interest in capturing the image of this creature.
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break;
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}
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}
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}
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else
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{
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player.SendAsciiMessage( 0x35, "You have no interest in that." );
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}
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return;
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}
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}
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}
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from.SendLocalizedMessage( 1010085 ); // You cannot use this.
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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107
Scripts/Engines/Quests/Collector/Items/ImageType.cs
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107
Scripts/Engines/Quests/Collector/Items/ImageType.cs
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@ -0,0 +1,107 @@
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using System;
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using System.Collections;
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using Server;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Collector
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{
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public enum ImageType
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{
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Betrayer,
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Bogling,
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BogThing,
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Gazer,
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Beetle,
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GiantBlackWidow,
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Scorpion,
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JukaMage,
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JukaWarrior,
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Lich,
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MeerMage,
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MeerWarrior,
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Mongbat,
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Mummy,
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Pixie,
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PlagueBeast,
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SandVortex,
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StoneGargoyle,
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SwampDragon,
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Wisp,
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Juggernaut
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}
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public class ImageTypeInfo
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{
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private static readonly ImageTypeInfo[] m_Table = new ImageTypeInfo[]
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{
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new ImageTypeInfo( 9734, typeof( Betrayer ), 75, 45 ),
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new ImageTypeInfo( 9735, typeof( Bogling ), 75, 45 ),
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new ImageTypeInfo( 9736, typeof( BogThing ), 60, 47 ),
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new ImageTypeInfo( 9615, typeof( Gazer ), 75, 45 ),
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new ImageTypeInfo( 9743, typeof( Beetle ), 60, 55 ),
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new ImageTypeInfo( 9667, typeof( GiantBlackWidow ), 55, 52 ),
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new ImageTypeInfo( 9657, typeof( Scorpion ), 65, 47 ),
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new ImageTypeInfo( 9758, typeof( JukaMage ), 75, 45 ),
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new ImageTypeInfo( 9759, typeof( JukaWarrior ), 75, 45 ),
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new ImageTypeInfo( 9636, typeof( Lich ), 75, 45 ),
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new ImageTypeInfo( 9756, typeof( MeerMage ), 75, 45 ),
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new ImageTypeInfo( 9757, typeof( MeerWarrior ), 75, 45 ),
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new ImageTypeInfo( 9638, typeof( Mongbat ), 70, 50 ),
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new ImageTypeInfo( 9639, typeof( Mummy ), 75, 45 ),
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new ImageTypeInfo( 9654, typeof( Pixie ), 75, 45 ),
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new ImageTypeInfo( 9747, typeof( PlagueBeast ), 60, 45 ),
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new ImageTypeInfo( 9750, typeof( SandVortex ), 60, 43 ),
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new ImageTypeInfo( 9614, typeof( StoneGargoyle ), 75, 45 ),
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new ImageTypeInfo( 9753, typeof( SwampDragon ), 50, 55 ),
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new ImageTypeInfo( 8448, typeof( Wisp ), 75, 45 ),
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new ImageTypeInfo( 9746, typeof( Juggernaut ), 55, 38 )
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};
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public static ImageTypeInfo Get( ImageType image )
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{
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int index = (int)image;
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if ( index >= 0 && index < m_Table.Length )
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return m_Table[index];
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else
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return m_Table[0];
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}
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public static ImageType[] RandomList( int count )
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{
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ArrayList list = new ArrayList( m_Table.Length );
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for ( int i = 0; i < m_Table.Length; i++ )
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list.Add( (ImageType)i );
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ImageType[] images = new ImageType[count];
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for ( int i = 0; i < images.Length; i++ )
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{
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int index = Utility.Random( list.Count );
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images[i] = (ImageType)list[index];
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list.RemoveAt( index );
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}
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return images;
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}
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private int m_Figurine;
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private Type m_Type;
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private int m_X;
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private int m_Y;
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public int Figurine { get { return m_Figurine; } }
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public Type Type { get { return m_Type; } }
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public int Name { get { return m_Figurine < 0x4000 ? 1020000 + m_Figurine : 1078872 + m_Figurine; } }
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public int X { get { return m_X; } }
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public int Y { get { return m_Y; } }
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public ImageTypeInfo( int figurine, Type type, int x, int y )
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{
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m_Figurine = figurine;
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m_Type = type;
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m_X = x;
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m_Y = y;
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}
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}
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}
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264
Scripts/Engines/Quests/Collector/Items/Obsidian.cs
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264
Scripts/Engines/Quests/Collector/Items/Obsidian.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Network;
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using Server.Targeting;
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using Server.ContextMenus;
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namespace Server.Engines.Quests.Collector
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{
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public class Obsidian : Item
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{
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private static readonly string[] m_Names = new string[]
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{
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null,
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"an aggressive cavalier",
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"a beguiling rogue",
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"a benevolent physician",
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"a brilliant artisan",
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"a capricious adventurer",
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"a clever beggar",
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"a convincing charlatan",
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"a creative inventor",
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"a creative tinker",
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"a cunning knave",
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"a dauntless explorer",
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"a despicable ruffian",
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"an earnest malcontent",
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"an exultant animal tamer",
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"a famed adventurer",
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"a fanatical crusader",
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"a fastidious clerk",
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"a fearless hunter",
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"a festive harlequin",
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"a fidgety assassin",
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"a fierce soldier",
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"a fierce warrior",
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"a frugal magnate",
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"a glib pundit",
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"a gnomic shaman",
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"a graceful noblewoman",
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"a idiotic madman",
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"a imaginative designer",
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"an inept conjurer",
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"an innovative architect",
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"an inventive blacksmith",
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"a judicious mayor",
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"a masterful chef",
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"a masterful woodworker",
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"a melancholy clown",
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"a melodic bard",
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"a merciful guard",
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"a mirthful jester",
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"a nervous surgeon",
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"a peaceful scholar",
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"a prolific gardener",
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"a quixotic knight",
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"a regal aristocrat",
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"a resourceful smith",
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"a reticent alchemist",
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"a sanctified priest",
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"a scheming patrician",
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"a shrewd mage",
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"a singing minstrel",
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"a skilled tailor",
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"a squeamish assassin",
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"a stoic swordsman",
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"a studious scribe",
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"a thought provoking writer",
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"a treacherous scoundrel",
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"a troubled poet",
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"an unflappable wizard",
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"a valiant warrior",
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"a wayward fool"
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};
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public static string RandomName( Mobile from )
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{
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int index = Utility.Random( m_Names.Length );
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if ( m_Names[index] == null )
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return from.Name;
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else
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return m_Names[index];
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}
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private const int m_Partial = 2;
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private const int m_Completed = 10;
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private int m_Quantity;
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private string m_StatueName;
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[CommandProperty( AccessLevel.GameMaster )]
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public int Quantity
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{
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get { return m_Quantity; }
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set
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{
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if ( value <= 1 )
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m_Quantity = 1;
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else if ( value >= m_Completed )
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m_Quantity = m_Completed;
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else
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m_Quantity = value;
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if ( m_Quantity < m_Partial )
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ItemID = 0x1EA7;
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else if ( m_Quantity < m_Completed )
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ItemID = 0x1F13;
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else
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ItemID = 0x12CB;
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public string StatueName
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{
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get { return m_StatueName; }
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set { m_StatueName = value; InvalidateProperties(); }
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}
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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[Constructable]
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public Obsidian() : base( 0x1EA7 )
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{
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Hue = 0x497;
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m_Quantity = 1;
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m_StatueName = "";
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}
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public override void AddNameProperty( ObjectPropertyList list )
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{
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if ( m_Quantity < m_Partial )
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list.Add( 1055137 ); // a section of an obsidian statue
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else if ( m_Quantity < m_Completed )
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list.Add( 1055138 ); // a partially reconstructed obsidian statue
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else
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list.Add( 1055139, m_StatueName ); // an obsidian statue of ~1_STATUE_NAME~
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}
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public override void OnSingleClick( Mobile from )
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{
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if ( m_Quantity < m_Partial )
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LabelTo( from, 1055137 ); // a section of an obsidian statue
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else if ( m_Quantity < m_Completed )
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LabelTo( from, 1055138 ); // a partially reconstructed obsidian statue
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else
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LabelTo( from, 1055139, m_StatueName ); // an obsidian statue of ~1_STATUE_NAME~
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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if ( from.Alive && m_Quantity >= m_Partial && m_Quantity < m_Completed && IsChildOf( from.Backpack ) )
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list.Add( new DisassembleEntry( this ) );
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}
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private class DisassembleEntry : ContextMenuEntry
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{
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private Obsidian m_Obsidian;
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public DisassembleEntry( Obsidian obsidian ) : base( 6142 )
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{
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m_Obsidian = obsidian;
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}
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public override void OnClick()
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{
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Mobile from = Owner.From;
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if ( !m_Obsidian.Deleted && m_Obsidian.Quantity >= Obsidian.m_Partial && m_Obsidian.Quantity < Obsidian.m_Completed && m_Obsidian.IsChildOf( from.Backpack ) && from.CheckAlive() )
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{
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for ( int i = 0; i < m_Obsidian.Quantity - 1; i++ )
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from.AddToBackpack( new Obsidian() );
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m_Obsidian.Quantity = 1;
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}
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}
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( m_Quantity < m_Completed )
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{
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if ( !IsChildOf( from.Backpack ) )
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from.Send( new MessageLocalized( Serial, ItemID, MessageType.Regular, 0x2C, 3, 500309, "", "" ) ); // Nothing Happens.
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else
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from.Target = new InternalTarget( this );
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}
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}
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private class InternalTarget : Target
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{
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private Obsidian m_Obsidian;
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public InternalTarget( Obsidian obsidian ) : base( -1, false, TargetFlags.None )
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{
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m_Obsidian = obsidian;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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Item targ = targeted as Item;
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if ( m_Obsidian.Deleted || m_Obsidian.Quantity >= Obsidian.m_Completed || targ == null )
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return;
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if ( m_Obsidian.IsChildOf( from.Backpack ) && targ.IsChildOf( from.Backpack ) && targ is Obsidian && targ != m_Obsidian )
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{
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Obsidian targObsidian = (Obsidian)targ;
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if ( targObsidian.Quantity < Obsidian.m_Completed )
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{
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if ( targObsidian.Quantity + m_Obsidian.Quantity <= Obsidian.m_Completed )
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{
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targObsidian.Quantity += m_Obsidian.Quantity;
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m_Obsidian.Delete();
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}
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else
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{
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int delta = Obsidian.m_Completed - targObsidian.Quantity;
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targObsidian.Quantity += delta;
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m_Obsidian.Quantity -= delta;
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}
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if ( targObsidian.Quantity >= Obsidian.m_Completed )
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targObsidian.StatueName = Obsidian.RandomName( from );
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from.Send( new AsciiMessage( targObsidian.Serial, targObsidian.ItemID, MessageType.Regular, 0x59, 3, m_Obsidian.Name, "Something Happened." ) );
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return;
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}
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}
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from.Send( new MessageLocalized( m_Obsidian.Serial, m_Obsidian.ItemID, MessageType.Regular, 0x2C, 3, 500309, m_Obsidian.Name, "" ) ); // Nothing Happens.
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}
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}
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public Obsidian( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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writer.WriteEncodedInt( m_Quantity );
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writer.Write( (string) m_StatueName );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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m_Quantity = reader.ReadEncodedInt();
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||||
m_StatueName = Utility.Intern( reader.ReadString() );
|
||||
}
|
||||
}
|
||||
}
|
||||
86
Scripts/Engines/Quests/Collector/Items/PaintedImage.cs
Normal file
86
Scripts/Engines/Quests/Collector/Items/PaintedImage.cs
Normal file
|
|
@ -0,0 +1,86 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.Quests.Collector
|
||||
{
|
||||
public class PaintedImage : Item
|
||||
{
|
||||
private ImageType m_Image;
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public ImageType Image
|
||||
{
|
||||
get { return m_Image; }
|
||||
set { m_Image = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public PaintedImage( ImageType image ) : base( 0xFF3 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
Hue = 0x8FD;
|
||||
|
||||
m_Image = image;
|
||||
}
|
||||
|
||||
public override void AddNameProperty( ObjectPropertyList list )
|
||||
{
|
||||
ImageTypeInfo info = ImageTypeInfo.Get( m_Image );
|
||||
list.Add( 1060847, "#1055126\t#" + info.Name ); // a painted image of:
|
||||
}
|
||||
|
||||
public override void OnSingleClick( Mobile from )
|
||||
{
|
||||
ImageTypeInfo info = ImageTypeInfo.Get( m_Image );
|
||||
LabelTo( from, 1060847, "#1055126\t#" + info.Name ); // a painted image of:
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( !from.InRange( GetWorldLocation(), 2 ) )
|
||||
{
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
return;
|
||||
}
|
||||
|
||||
from.SendGump( new InternalGump( m_Image ) );
|
||||
}
|
||||
|
||||
private class InternalGump : Gump
|
||||
{
|
||||
public InternalGump( ImageType image ) : base( 75, 25 )
|
||||
{
|
||||
ImageTypeInfo info = ImageTypeInfo.Get( image );
|
||||
|
||||
AddBackground( 45, 20, 100, 100, 0xA3C );
|
||||
AddBackground( 52, 29, 86, 82, 0xBB8 );
|
||||
|
||||
AddItem( info.X, info.Y, info.Figurine );
|
||||
}
|
||||
}
|
||||
|
||||
public PaintedImage( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.WriteEncodedInt( (int) m_Image );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Image = (ImageType) reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue