#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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86
Scripts/Engines/Quests/Collector/Items/PaintedImage.cs
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86
Scripts/Engines/Quests/Collector/Items/PaintedImage.cs
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using System;
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using Server;
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using Server.Gumps;
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using Server.Network;
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namespace Server.Engines.Quests.Collector
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{
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public class PaintedImage : Item
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{
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private ImageType m_Image;
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[CommandProperty( AccessLevel.GameMaster )]
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public ImageType Image
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{
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get { return m_Image; }
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set { m_Image = value; InvalidateProperties(); }
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}
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[Constructable]
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public PaintedImage( ImageType image ) : base( 0xFF3 )
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{
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Weight = 1.0;
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Hue = 0x8FD;
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m_Image = image;
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}
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public override void AddNameProperty( ObjectPropertyList list )
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{
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ImageTypeInfo info = ImageTypeInfo.Get( m_Image );
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list.Add( 1060847, "#1055126\t#" + info.Name ); // a painted image of:
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}
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public override void OnSingleClick( Mobile from )
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{
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ImageTypeInfo info = ImageTypeInfo.Get( m_Image );
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LabelTo( from, 1060847, "#1055126\t#" + info.Name ); // a painted image of:
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !from.InRange( GetWorldLocation(), 2 ) )
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{
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
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return;
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}
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from.SendGump( new InternalGump( m_Image ) );
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}
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private class InternalGump : Gump
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{
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public InternalGump( ImageType image ) : base( 75, 25 )
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{
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ImageTypeInfo info = ImageTypeInfo.Get( image );
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AddBackground( 45, 20, 100, 100, 0xA3C );
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AddBackground( 52, 29, 86, 82, 0xBB8 );
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AddItem( info.X, info.Y, info.Figurine );
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}
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}
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public PaintedImage( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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writer.WriteEncodedInt( (int) m_Image );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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m_Image = (ImageType) reader.ReadEncodedInt();
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}
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}
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}
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