#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

This commit is contained in:
WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

View file

@ -0,0 +1,43 @@
using System;
using System.Xml;
using Server;
using Server.Regions;
using Server.Mobiles;
namespace Server.Engines.Quests
{
public class QuestCompleteObjectiveRegion : BaseRegion
{
private Type m_Quest;
private Type m_Objective;
public Type Quest{ get{ return m_Quest ; } }
public Type Objective{ get{ return m_Objective; } }
public QuestCompleteObjectiveRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent )
{
XmlElement questEl = xml["quest"];
ReadType( questEl, "type", ref m_Quest );
ReadType( questEl, "complete", ref m_Objective );
}
public override void OnEnter( Mobile m )
{
base.OnEnter( m );
if ( m_Quest != null && m_Objective != null )
{
PlayerMobile player = m as PlayerMobile;
if ( player != null && player.Quest != null && player.Quest.GetType() == m_Quest )
{
QuestObjective obj = player.Quest.FindObjective( m_Objective );
if ( obj != null && !obj.Completed )
obj.Complete();
}
}
}
}
}