#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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3512 changed files with 627673 additions and 0 deletions
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using System;
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using Server;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Ninja
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{
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public class BlueNinjaQuestTeleporter : DynamicTeleporter
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{
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public override int LabelNumber{ get{ return 1026157; } } // teleporter
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[Constructable]
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public BlueNinjaQuestTeleporter() : base( 0x51C, 0x2 )
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{
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}
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public override int NotWorkingMessage{ get{ return 1063198; } } // You stand on the strange floor tile but nothing happens.
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public override bool GetDestination( PlayerMobile player, ref Point3D loc, ref Map map )
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{
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QuestSystem qs = player.Quest;
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if ( qs is EminosUndertakingQuest && qs.FindObjective( typeof( GainInnInformationObjective ) ) != null )
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{
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loc = new Point3D( 411, 1116, 0 );
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map = Map.Malas;
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return true;
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}
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return false;
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}
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public BlueNinjaQuestTeleporter( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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using System;
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using Server.Mobiles;
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using Server.Items;
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namespace Server.Engines.Quests.Ninja
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{
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public class EminosKatana : QuestItem
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{
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public override int LabelNumber{ get{ return 1063214; } } // Daimyo Emino's Katana
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[Constructable]
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public EminosKatana() : base( 0x13FF )
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{
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Weight = 1.0;
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}
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public EminosKatana( Serial serial ) : base( serial )
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{
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}
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public override bool CanDrop( PlayerMobile player )
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{
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EminosUndertakingQuest qs = player.Quest as EminosUndertakingQuest;
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if ( qs == null )
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return true;
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/*return !qs.IsObjectiveInProgress( typeof( ReturnSwordObjective ) )
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&& !qs.IsObjectiveInProgress( typeof( SlayHenchmenObjective ) )
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&& !qs.IsObjectiveInProgress( typeof( GiveEminoSwordObjective ) );*/
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return false;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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using System;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.Quests.Ninja
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{
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public class EminosKatanaChest : WoodenChest
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{
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[Constructable]
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public EminosKatanaChest()
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{
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Movable = false;
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ItemID = 0xE42;
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GenerateTreasure();
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}
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public EminosKatanaChest( Serial serial ) : base( serial )
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{
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}
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public override bool IsDecoContainer{ get{ return false; } }
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private void GenerateTreasure()
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{
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for ( int i = this.Items.Count - 1; i >= 0; i-- )
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this.Items[i].Delete();
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for ( int i = 0; i < 75; i++ )
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{
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switch ( Utility.Random( 3 ) )
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{
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case 0: DropItem( new GoldBracelet() ); break;
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case 1: DropItem( new GoldRing() ); break;
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case 2: DropItem( Loot.RandomGem() ); break;
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}
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}
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}
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public override void OnDoubleClick( Mobile from )
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{
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PlayerMobile player = from as PlayerMobile;
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if ( player != null && player.InRange( GetWorldLocation(), 2 ) )
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{
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QuestSystem qs = player.Quest;
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if ( qs is EminosUndertakingQuest )
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{
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if ( EminosUndertakingQuest.HasLostEminosKatana( from ) )
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{
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Item katana = new EminosKatana();
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if ( !player.PlaceInBackpack( katana ) )
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{
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katana.Delete();
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player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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else
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{
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QuestObjective obj = qs.FindObjective( typeof( HallwayWalkObjective ) );
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if ( obj != null && !obj.Completed )
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{
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Item katana = new EminosKatana();
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if ( player.PlaceInBackpack( katana ) )
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{
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GenerateTreasure();
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obj.Complete();
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}
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else
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{
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katana.Delete();
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player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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}
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}
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}
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base.OnDoubleClick( from );
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}
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public override bool CheckHold( Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight )
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{
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return false;
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}
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public override bool CheckItemUse( Mobile from, Item item )
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{
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return item == this;
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}
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public override bool CheckLift( Mobile from, Item item, ref LRReason reject )
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{
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if ( from.AccessLevel >= AccessLevel.GameMaster )
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return true;
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PlayerMobile player = from as PlayerMobile;
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if ( player != null && player.Quest is EminosUndertakingQuest )
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{
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HallwayWalkObjective obj = player.Quest.FindObjective( typeof( HallwayWalkObjective ) ) as HallwayWalkObjective;
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if ( obj != null )
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{
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if ( obj.StolenTreasure )
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from.SendLocalizedMessage( 1063247 ); // The guard is watching you carefully! It would be unwise to remove another item from here.
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else
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return true;
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}
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}
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return false;
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}
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public override void OnItemLifted( Mobile from, Item item )
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{
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PlayerMobile player = from as PlayerMobile;
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if ( player != null && player.Quest is EminosUndertakingQuest )
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{
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HallwayWalkObjective obj = player.Quest.FindObjective( typeof( HallwayWalkObjective ) ) as HallwayWalkObjective;
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if ( obj != null )
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obj.StolenTreasure = true;
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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using System;
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using Server;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Ninja
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{
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public class GreenNinjaQuestTeleporter : DynamicTeleporter
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{
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public override int LabelNumber{ get{ return 1026157; } } // teleporter
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[Constructable]
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public GreenNinjaQuestTeleporter() : base( 0x51C, 0x17E )
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{
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}
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public override int NotWorkingMessage{ get{ return 1063198; } } // You stand on the strange floor tile but nothing happens.
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public override bool GetDestination( PlayerMobile player, ref Point3D loc, ref Map map )
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{
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QuestSystem qs = player.Quest;
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if ( qs is EminosUndertakingQuest && qs.FindObjective( typeof( UseTeleporterObjective ) ) != null )
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{
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loc = new Point3D( 410, 1125, 0 );
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map = Map.Malas;
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return true;
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}
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return false;
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}
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public GreenNinjaQuestTeleporter( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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using System;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Ninja
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{
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public class GuardianBarrier : Item
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{
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[Constructable]
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public GuardianBarrier() : base( 0x3967 )
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{
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Movable = false;
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Visible = false;
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}
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public override bool OnMoveOver( Mobile m )
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{
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if ( m.AccessLevel > AccessLevel.Player )
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return true;
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// If the mobile is to the north of the barrier, allow him to pass
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if ( this.Y >= m.Y )
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return true;
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if ( m is BaseCreature )
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{
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Mobile master = ((BaseCreature)m).GetMaster();
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// Allow creatures to cross from the south to the north only if their master is near to the north
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if ( master != null && this.Y >= master.Y && master.InRange( this, 4 ) )
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return true;
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else
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return false;
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}
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PlayerMobile pm = m as PlayerMobile;
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if ( pm != null )
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{
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EminosUndertakingQuest qs = pm.Quest as EminosUndertakingQuest;
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if ( qs != null )
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{
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SneakPastGuardiansObjective obj = qs.FindObjective( typeof( SneakPastGuardiansObjective ) ) as SneakPastGuardiansObjective;
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if ( obj != null )
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{
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if ( m.Hidden )
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return true; // Hidden ninjas can pass
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if ( !obj.TaughtHowToUseSkills )
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{
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obj.TaughtHowToUseSkills = true;
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qs.AddConversation( new NeedToHideConversation() );
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}
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}
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}
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}
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return false;
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}
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public GuardianBarrier( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Engines.Quests;
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namespace Server.Engines.Quests.Ninja
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{
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public class NoteForZoel : QuestItem
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{
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public override int LabelNumber{ get{ return 1063186; } } // A Note for Zoel
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[Constructable]
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public NoteForZoel() : base( 0x14EF )
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{
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Weight = 1.0;
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Hue = 0x6B9;
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}
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public NoteForZoel( Serial serial ) : base( serial )
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{
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}
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public override bool CanDrop( PlayerMobile player )
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{
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EminosUndertakingQuest qs = player.Quest as EminosUndertakingQuest;
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if ( qs == null )
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return true;
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//return !qs.IsObjectiveInProgress( typeof( GiveZoelNoteObjective ) );
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return false;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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using System;
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using Server;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Ninja
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{
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public class WhiteNinjaQuestTeleporter : DynamicTeleporter
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{
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public override int LabelNumber{ get{ return 1026157; } } // teleporter
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[Constructable]
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public WhiteNinjaQuestTeleporter() : base( 0x51C, 0x47E )
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{
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}
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public override int NotWorkingMessage{ get{ return 1063198; } } // You stand on the strange floor tile but nothing happens.
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public override bool GetDestination( PlayerMobile player, ref Point3D loc, ref Map map )
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{
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QuestSystem qs = player.Quest;
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if ( qs is EminosUndertakingQuest )
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{
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QuestObjective obj = qs.FindObjective( typeof( SearchForSwordObjective ) );
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if ( obj != null )
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{
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if ( !obj.Completed )
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obj.Complete();
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loc = new Point3D( 411, 1085, 0 );
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map = Map.Malas;
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return true;
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}
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}
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return false;
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}
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public WhiteNinjaQuestTeleporter( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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