#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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227
Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Emino.cs
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227
Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Emino.cs
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Gumps;
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using Server.Items;
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namespace Server.Engines.Quests.Ninja
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{
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public class Emino : BaseQuester
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{
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[Constructable]
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public Emino() : base( "the Notorious" )
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{
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}
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public override void InitBody()
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{
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InitStats( 100, 100, 25 );
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Hue = 0x83FE;
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Female = false;
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Body = 0x190;
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Name = "Daimyo Emino";
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}
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public override void InitOutfit()
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{
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HairItemID = 0x203B;
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HairHue = 0x901;
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AddItem( new MaleKimono() );
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AddItem( new SamuraiTabi() );
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AddItem( new Bandana() );
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AddItem( new PlateHaidate() );
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AddItem( new PlateDo() );
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AddItem( new PlateHiroSode() );
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Nunchaku nunchaku = new Nunchaku();
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nunchaku.Movable = false;
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AddItem( nunchaku );
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}
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public override int GetAutoTalkRange( PlayerMobile pm )
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{
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return 2;
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}
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public override int TalkNumber{ get { return -1; } }
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public override void OnTalk( PlayerMobile player, bool contextMenu )
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{
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QuestSystem qs = player.Quest;
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if ( qs is EminosUndertakingQuest )
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{
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if ( EminosUndertakingQuest.HasLostNoteForZoel( player ) )
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{
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Item note = new NoteForZoel();
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if ( player.PlaceInBackpack( note ) )
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{
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qs.AddConversation( new LostNoteConversation() );
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}
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else
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{
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note.Delete();
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player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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else if ( EminosUndertakingQuest.HasLostEminosKatana( player ) )
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{
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qs.AddConversation( new LostSwordConversation() );
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}
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else
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{
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QuestObjective obj = qs.FindObjective( typeof( FindEminoBeginObjective ) );
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if ( obj != null && !obj.Completed )
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{
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obj.Complete();
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}
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else
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{
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obj = qs.FindObjective( typeof( UseTeleporterObjective ) );
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if ( obj != null && !obj.Completed )
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{
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Item note = new NoteForZoel();
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if ( player.PlaceInBackpack( note ) )
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{
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obj.Complete();
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player.AddToBackpack( new LeatherNinjaPants() );
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player.AddToBackpack( new LeatherNinjaMitts() );
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}
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else
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{
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note.Delete();
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player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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else
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{
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obj = qs.FindObjective( typeof( ReturnFromInnObjective ) );
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if ( obj != null && !obj.Completed )
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{
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Container cont = GetNewContainer();
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for ( int i = 0; i < 10; i++ )
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cont.DropItem( new LesserHealPotion() );
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cont.DropItem( new LeatherNinjaHood() );
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cont.DropItem( new LeatherNinjaJacket() );
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if ( player.PlaceInBackpack( cont ) )
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{
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obj.Complete();
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}
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else
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{
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cont.Delete();
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player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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else
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{
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if ( qs.IsObjectiveInProgress( typeof( SlayHenchmenObjective ) ) )
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{
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qs.AddConversation( new ContinueSlayHenchmenConversation() );
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}
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else
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{
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obj = qs.FindObjective( typeof( GiveEminoSwordObjective ) );
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if ( obj != null && !obj.Completed )
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{
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Item katana = null;
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if ( player.Backpack != null )
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katana = player.Backpack.FindItemByType( typeof( EminosKatana ) );
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if ( katana != null )
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{
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bool stolenTreasure = false;
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HallwayWalkObjective walk = qs.FindObjective( typeof( HallwayWalkObjective ) ) as HallwayWalkObjective;
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if ( walk != null )
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stolenTreasure = walk.StolenTreasure;
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Kama kama = new Kama();
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if ( stolenTreasure )
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BaseRunicTool.ApplyAttributesTo( kama, 1, 10, 20 );
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else
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BaseRunicTool.ApplyAttributesTo( kama, 1, 10, 30 );
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if ( player.PlaceInBackpack( kama ) )
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{
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katana.Delete();
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obj.Complete();
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if ( stolenTreasure )
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qs.AddConversation( new EarnLessGiftsConversation() );
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else
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qs.AddConversation( new EarnGiftsConversation() );
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}
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else
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{
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kama.Delete();
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player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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public override void OnMovement( Mobile m, Point3D oldLocation )
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{
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base.OnMovement( m, oldLocation );
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if ( !m.Frozen && !m.Alive && InRange( m, 4 ) && !InRange( oldLocation, 4 ) && InLOS( m ) )
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{
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if ( m.Map == null || !m.Map.CanFit( m.Location, 16, false, false ) )
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{
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m.SendLocalizedMessage( 502391 ); // Thou can not be resurrected there!
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}
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else
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{
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Direction = GetDirectionTo( m );
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m.PlaySound( 0x214 );
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m.FixedEffect( 0x376A, 10, 16 );
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m.CloseGump( typeof( ResurrectGump ) );
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m.SendGump( new ResurrectGump( m, ResurrectMessage.Healer ) );
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}
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}
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}
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public Emino( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@ -0,0 +1,56 @@
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Items;
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using Server.Network;
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namespace Server.Engines.Quests.Ninja
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{
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public class EnshroudedFigure : BaseQuester
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{
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[Constructable]
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public EnshroudedFigure()
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{
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}
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public override void InitBody()
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{
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InitStats( 100, 100, 25 );
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Hue = 0x8401;
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Female = false;
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Body = 0x190;
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Name = "enshrouded figure";
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}
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public override void InitOutfit()
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{
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AddItem( new DeathShroud() );
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AddItem( new ThighBoots() );
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}
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public override int TalkNumber{ get{ return -1; } }
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public override void OnTalk( PlayerMobile player, bool contextMenu )
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{
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}
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public EnshroudedFigure( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -0,0 +1,55 @@
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Items;
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namespace Server.Engines.Quests.Ninja
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{
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public class Henchman : BaseCreature
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{
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[Constructable]
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public Henchman() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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InitStats( 45, 30, 5 );
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Hue = Utility.RandomSkinHue();
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Body = 0x190;
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Name = "a henchman";
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Utility.AssignRandomHair( this );
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Utility.AssignRandomFacialHair( this );
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AddItem( new LeatherNinjaJacket() );
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AddItem( new LeatherNinjaPants() );
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AddItem( new NinjaTabi() );
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if ( Utility.RandomBool() )
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AddItem( new Kama() );
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else
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AddItem( new Tessen() );
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SetSkill( SkillName.Swords, 50.0 );
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SetSkill( SkillName.Tactics, 50.0 );
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}
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public override bool AlwaysMurderer{ get{ return true; } }
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public Henchman( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -0,0 +1,96 @@
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Items;
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using Server.Network;
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namespace Server.Engines.Quests.Ninja
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{
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public class HiddenFigure : BaseQuester
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{
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public static int[] Messages = new int[]
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{
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1063191, // They won’t find me here.
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1063192 // Ah, a quiet hideout.
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};
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private int m_Message;
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[CommandProperty( AccessLevel.GameMaster )]
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public int Message{ get{ return m_Message; } set{ m_Message = value; } }
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[Constructable]
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public HiddenFigure()
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{
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m_Message = Utility.RandomList( Messages );
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}
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public override void InitBody()
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{
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InitStats( 100, 100, 25 );
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Hue = Utility.RandomSkinHue();
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Female = Utility.RandomBool();
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if ( Female )
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{
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Body = 0x191;
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Name = NameList.RandomName( "female" );
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}
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else
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{
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Body = 0x190;
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Name = NameList.RandomName( "male" );
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}
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}
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public override void InitOutfit()
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{
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Utility.AssignRandomHair( this );
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AddItem( new TattsukeHakama( GetRandomHue() ) );
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AddItem( new Kasa() );
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AddItem( new HakamaShita( GetRandomHue() ) );
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if ( Utility.RandomBool() )
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AddItem( new Shoes( GetShoeHue() ) );
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else
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AddItem( new Sandals( GetShoeHue() ) );
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}
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public override int GetAutoTalkRange( PlayerMobile pm )
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{
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return 3;
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}
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public override int TalkNumber{ get{ return -1; } }
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public override void OnTalk( PlayerMobile player, bool contextMenu )
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{
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PrivateOverheadMessage( MessageType.Regular, 0x3B2, m_Message, player.NetState );
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}
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public HiddenFigure( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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writer.Write( (int) m_Message );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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m_Message = reader.ReadInt();
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}
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}
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}
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@ -0,0 +1,60 @@
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Items;
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using Server.Network;
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namespace Server.Engines.Quests.Ninja
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{
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public class JedahEntille : BaseQuester
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{
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[Constructable]
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public JedahEntille() : base( "the Silent" )
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{
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}
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public override void InitBody()
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{
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InitStats( 100, 100, 25 );
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Hue = 0x83FE;
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Female = true;
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Body = 0x191;
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Name = "Jedah Entille";
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}
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public override void InitOutfit()
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{
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HairItemID = 0x203C;
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HairHue = 0x6BE;
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AddItem( new PlainDress( 0x528 ) );
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AddItem( new ThighBoots() );
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AddItem( new FloppyHat() );
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}
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public override int TalkNumber{ get{ return -1; } }
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public override void OnTalk( PlayerMobile player, bool contextMenu )
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{
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}
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public JedahEntille( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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138
Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Zoel.cs
Normal file
138
Scripts/Engines/Quests/Emino's Undertaking/Mobiles/Zoel.cs
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@ -0,0 +1,138 @@
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Items;
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using Server.Gumps;
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using Server.Engines.Quests;
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namespace Server.Engines.Quests.Ninja
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{
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public class Zoel : BaseQuester
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{
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[Constructable]
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public Zoel() : base( "the Masterful Tactician" )
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{
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}
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public override void InitBody()
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{
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InitStats( 100, 100, 25 );
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Hue = 0x83FE;
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Female = false;
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Body = 0x190;
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Name = "Elite Ninja Zoel";
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}
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public override void InitOutfit()
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{
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HairItemID = 0x203B;
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HairHue = 0x901;
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AddItem( new HakamaShita( 0x1 ) );
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AddItem( new NinjaTabi() );
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AddItem( new TattsukeHakama() );
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AddItem( new Bandana() );
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AddItem( new LeatherNinjaBelt() );
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Tekagi tekagi = new Tekagi();
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tekagi.Movable = false;
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AddItem( tekagi );
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}
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public override int TalkNumber{ get { return -1; } }
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public override int GetAutoTalkRange( PlayerMobile pm )
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{
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return 2;
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}
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public override bool CanTalkTo( PlayerMobile to )
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{
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return to.Quest is EminosUndertakingQuest;
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}
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public override void OnTalk( PlayerMobile player, bool contextMenu )
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{
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QuestSystem qs = player.Quest;
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if ( qs is EminosUndertakingQuest )
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{
|
||||
QuestObjective obj = qs.FindObjective( typeof( FindZoelObjective ) );
|
||||
|
||||
if ( obj != null && !obj.Completed )
|
||||
obj.Complete();
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnDragDrop( Mobile from, Item dropped )
|
||||
{
|
||||
PlayerMobile player = from as PlayerMobile;
|
||||
|
||||
if ( player != null )
|
||||
{
|
||||
QuestSystem qs = player.Quest;
|
||||
|
||||
if ( qs is EminosUndertakingQuest )
|
||||
{
|
||||
if ( dropped is NoteForZoel )
|
||||
{
|
||||
QuestObjective obj = qs.FindObjective( typeof( GiveZoelNoteObjective ) );
|
||||
|
||||
if ( obj != null && !obj.Completed )
|
||||
{
|
||||
dropped.Delete();
|
||||
obj.Complete();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnDragDrop( from, dropped );
|
||||
}
|
||||
|
||||
public override void OnMovement( Mobile m, Point3D oldLocation )
|
||||
{
|
||||
base.OnMovement( m, oldLocation );
|
||||
|
||||
if ( !m.Frozen && !m.Alive && InRange( m, 4 ) && !InRange( oldLocation, 4 ) && InLOS( m ) )
|
||||
{
|
||||
if ( m.Map == null || !m.Map.CanFit( m.Location, 16, false, false ) )
|
||||
{
|
||||
m.SendLocalizedMessage( 502391 ); // Thou can not be resurrected there!
|
||||
}
|
||||
else
|
||||
{
|
||||
Direction = GetDirectionTo( m );
|
||||
|
||||
m.PlaySound( 0x214 );
|
||||
m.FixedEffect( 0x376A, 10, 16 );
|
||||
|
||||
m.CloseGump( typeof( ResurrectGump ) );
|
||||
m.SendGump( new ResurrectGump( m, ResurrectMessage.Healer ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Zoel( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue