#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server;
using Server.Mobiles;
using Server.Items;
using Server.Network;
namespace Server.Engines.Quests.Ninja
{
public class HiddenFigure : BaseQuester
{
public static int[] Messages = new int[]
{
1063191, // They won’t find me here.
1063192 // Ah, a quiet hideout.
};
private int m_Message;
[CommandProperty( AccessLevel.GameMaster )]
public int Message{ get{ return m_Message; } set{ m_Message = value; } }
[Constructable]
public HiddenFigure()
{
m_Message = Utility.RandomList( Messages );
}
public override void InitBody()
{
InitStats( 100, 100, 25 );
Hue = Utility.RandomSkinHue();
Female = Utility.RandomBool();
if ( Female )
{
Body = 0x191;
Name = NameList.RandomName( "female" );
}
else
{
Body = 0x190;
Name = NameList.RandomName( "male" );
}
}
public override void InitOutfit()
{
Utility.AssignRandomHair( this );
AddItem( new TattsukeHakama( GetRandomHue() ) );
AddItem( new Kasa() );
AddItem( new HakamaShita( GetRandomHue() ) );
if ( Utility.RandomBool() )
AddItem( new Shoes( GetShoeHue() ) );
else
AddItem( new Sandals( GetShoeHue() ) );
}
public override int GetAutoTalkRange( PlayerMobile pm )
{
return 3;
}
public override int TalkNumber{ get{ return -1; } }
public override void OnTalk( PlayerMobile player, bool contextMenu )
{
PrivateOverheadMessage( MessageType.Regular, 0x3B2, m_Message, player.NetState );
}
public HiddenFigure( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (int) m_Message );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_Message = reader.ReadInt();
}
}
}